Player Matchup

Ne Zha
Ne Zha
Finalkido
Ne Zha
Level 43
God Stats
4W - 1L
1,484 SR
Queue Stats
101W - 164L
1,184 Elo+
Solo
Xing Tian
Xing Tian
MmnmmmDonuts
Xing Tian
Level 28
God Stats
3W - 2L
1,255 SR
Queue Stats
76W - 65L
1,390 Elo+
Solo
Ra
Ra
xalixcorvidae
Ra
Level 11
God Stats
3W - 10L
1,295 SR
Queue Stats
6W - 15L
1,239 Elo+
Solo
Team Averages
Level 27
1,345 SR
1,271 Elo+

VS

Team Averages
Level 46
1,594 SR
1,382 Elo+
Merlin
Merlin
BllueFllame
Merlin
Level 61
God Stats
6W - 6L
1,596 SR
Queue Stats
38W - 31L
1,413 Elo+
Solo
Chaac
Chaac
D3ATH-SURVIVER
Chaac
Level 49
God Stats
9W - 13L
1,505 SR
Queue Stats
40W - 59L
1,339 Elo+
Solo
Hachiman
Hachiman
PowerMyRanger
Hachiman
Level 28
God Stats
1W - 1L
1,681 SR
Queue Stats
24W - 32L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Finalkido
Ne Zha
13
1 / 6 / 10
11,484
574
10,935
16,692
6,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Xing Tian
MmnmmmDonuts
Xing Tian
19
12 / 0 / 6
15,553
778
21,198
23,339
28,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 2 / 11
14,028
701
13,457
15,867
6,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 3
11,410
571
12,956
13,190
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 9 / 4
11,394
570
10,910
20,210
14,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
PowerMyRanger
Hachiman
15
4 / 7 / 3
11,793
590
17,760
20,786
6,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
8
8
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
3
0.7
L
2
9
4
0.44
W
Ne Zha
Finalkido
Ne Zha
1
6
10
1
W
Xing Tian
MmnmmmDonuts
Xing Tian
12
0
6
15
L
Hachiman
PowerMyRanger
Hachiman
4
7
3
0.79
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
41,626
55,898
Taken
54,186
40,941
Mitigated
25,604
15,505
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,956
110
0
1,970
13,190
4,664
0
9,112
4,078
50,385
0
L
10,910
2,127
0
4,799
20,210
14,035
0
14,381
5,829
0
31,400
W
Ne Zha
Finalkido
Ne Zha
10,935
1,927
0
2,744
16,692
6,607
1,186
3,164
12,894
0
29,044
W
Xing Tian
MmnmmmDonuts
Xing Tian
21,198
1,625
0
1,827
23,339
28,180
189
4,176
16,310
50,204
0
L
Hachiman
PowerMyRanger
Hachiman
17,760
13,319
0
4,814
20,786
6,905
0
11,855
8,931
0
51,963
W
13,457
1,166
4,160
6,774
15,867
6,154
718
5,167
10,359
67,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
34,597
212
Minions Killed
196
10
Camps Cleared
7
1,053,268
Distance Traveled
973,714
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,410
571
94
5
4
347,772
7
L
Chaac
11,394
570
37
2
2
316,594
0
W
Ne Zha
11,484
574
29
1
0
315,807
4
W
Xing Tian
15,553
778
62
3
4
389,647
2
L
Hachiman
11,793
590
65
3
1
309,348
0
W
Ra
14,028
701
121
6
6
347,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role