Player Matchup

Neith
Neith
AmOkBuFu1266
Neith
Level 124
God Stats
40W - 44L
1,510 SR
Queue Stats
642W - 719L
1,388 Elo+
Solo
Bacchus
Bacchus
Hacker-_-Raven
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
L_hein_vaincu
Zhong Kui
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 211L
1,252 Elo+
Solo
Hades
Hades
barak266
Hades
Level 39
God Stats
4W - 6L
1,463 SR
Queue Stats
87W - 101L
1,355 Elo+
Solo
Bellona
Bellona
xXSatuRXx1
Bellona
Level 84
God Stats
7W - 5L
1,295 SR
Queue Stats
329W - 358L
1,420 Elo+
Solo
Team Averages
Level 68
1,454 SR
1,363 Elo+

VS

Team Averages
Level 67
1,501 SR
1,369 Elo+
Odin
Odin
DpLgDobleH__
Odin
Level 93
God Stats
26W - 19L
1,450 SR
Queue Stats
225W - 306L
1,371 Elo+
Solo
Arachne
Arachne
Hybridbane101
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 187L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Kingz_AnimeGirl
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 149L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Kingz_OwO
Heimdallr
Level 61
God Stats
6W - 1L
1,555 SR
Queue Stats
199W - 227L
1,393 Elo+
Party 1
Nike
Nike
Kingz_RAFxLGND
Nike
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 182L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,147
476
5,376
9,188
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 3
6,239
416
3,390
10,253
6,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
L_hein_vaincu
Zhong Kui
11
0 / 4 / 3
6,945
463
4,073
10,526
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
barak266
Hades
12
5 / 5 / 1
8,182
545
8,022
13,161
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
xXSatuRXx1
Bellona
12
0 / 6 / 1
7,235
482
2,927
11,073
9,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
7,970
531
9,179
9,726
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
13
2 / 2 / 4
7,505
500
5,579
10,443
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
13
2 / 1 / 5
7,495
500
5,912
4,449
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Kingz_OwO
Heimdallr
13
9 / 1 / 7
8,246
550
12,022
9,836
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 9
7,350
490
5,121
7,256
5,302
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
24
24
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
7
1
4
9
L
0
6
3
0.25
W
Arachne
2
2
4
2
W
Kukulkan
2
1
5
4.5
W
Heimdallr
Kingz_OwO
Heimdallr
9
1
7
12.5
W
4
3
9
2.83
L
Zhong Kui
L_hein_vaincu
Zhong Kui
0
4
3
0.38
L
Hades
barak266
Hades
5
5
1
1.1
L
Bellona
xXSatuRXx1
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
37,813
54,201
Taken
41,710
30,644
Mitigated
20,166
9,109
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,376
1,403
0
3,440
9,188
2,550
738
643
8,499
0
46,299
W
9,179
1,641
0
1,527
9,726
6,339
700
3,803
5,851
8,993
29,057
L
3,390
204
416
622
10,253
6,740
164
886
9,285
15,603
0
W
Arachne
5,579
3,100
0
3,756
10,443
3,780
0
4,462
5,849
0
52,491
W
Kukulkan
5,912
1,192
0
340
4,449
1,436
568
2,093
2,230
39,328
0
W
Heimdallr
Kingz_OwO
Heimdallr
12,022
6,130
800
4,645
9,836
3,309
448
3,188
6,592
0
45,045
W
5,121
511
0
225
7,256
5,302
0
2,288
4,968
0
23,374
L
Zhong Kui
L_hein_vaincu
Zhong Kui
4,073
306
0
1,363
10,526
5,978
57
2,997
7,349
33,076
0
L
Hades
barak266
Hades
8,022
1,862
223
2,508
13,161
5,386
713
1,083
11,845
41,418
0
L
Bellona
xXSatuRXx1
Bellona
2,927
860
0
537
11,073
9,990
1,152
2,115
8,592
7,370
29,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
38,566
336
Minions Killed
304
0
Camps Cleared
0
1,342,739
Distance Traveled
1,445,999
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,147
476
90
6
0
220,396
4
W
Odin
7,970
531
49
3
0
303,377
3
L
Bacchus
6,239
416
27
2
0
358,058
0
W
Arachne
7,505
500
82
5
0
297,050
2
W
Kukulkan
7,495
500
78
5
0
277,731
1
W
Heimdallr
8,246
550
63
4
0
280,520
1
W
Nike
7,350
490
32
2
0
287,321
3
L
Zhong Kui
6,945
463
67
4
0
288,267
0
L
Hades
8,182
545
75
5
0
261,510
0
L
Bellona
7,235
482
77
5
0
214,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role