Player Matchup

Sobek
Sobek
HcCx
Sobek
Level 47
God Stats
7W - 6L
1,565 SR
Queue Stats
25W - 26L
1,536 Elo+
Party 1
Chang'e
Chang'e
Jubelteus
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,525 Elo+
Party 1
Neith
Neith
g0lubika
Neith
Level 158
God Stats
6W - 9L
1,581 SR
Queue Stats
94W - 84L
1,535 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,532 Elo+

VS

Team Averages
Level 108
1,685 SR
1,578 Elo+
Zeus
Zeus
MeerskiPro
Zeus
Level 123
God Stats
173W - 111L
1,641 SR
Queue Stats
233W - 199L
1,543 Elo+
Solo
Fafnir
Fafnir
SaltyCyka
Fafnir
Level 69
God Stats
4W - 5L
1,795 SR
Queue Stats
172W - 144L
1,504 Elo+
Party 2
Anhur
Anhur
Tedstr
Anhur
Level 132
God Stats
6W - 5L
1,620 SR
Queue Stats
321W - 174L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HcCx
Sobek
13
6 / 1 / 7
10,275
790
5,473
13,080
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Jubelteus
Chang'e
13
2 / 4 / 10
8,770
675
5,339
10,957
6,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
g0lubika
Neith
14
7 / 1 / 6
9,956
766
16,374
8,634
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,300
638
12,038
7,939
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
SaltyCyka
Fafnir
11
1 / 1 / 5
8,552
658
5,094
10,987
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Tedstr
Anhur
11
2 / 8 / 3
7,949
611
8,183
12,058
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
HcCx
Sobek
6
1
7
9.5
W
Chang'e
Jubelteus
Chang'e
2
4
10
1.75
L
3
6
2
0.67
L
Fafnir
SaltyCyka
Fafnir
1
1
5
3.5
L
Anhur
Tedstr
Anhur
2
8
3
0.44
W
Neith
g0lubika
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
25,315
32,671
Taken
30,984
25,946
Mitigated
22,637
13,960
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
HcCx
Sobek
5,473
412
0
2,471
13,080
15,142
213
6,706
6,374
10,039
0
W
Chang'e
Jubelteus
Chang'e
5,339
362
4,033
4,621
10,957
6,827
363
7,727
3,230
22,535
0
L
12,038
2,962
0
722
7,939
3,624
0
2,414
5,525
28,111
0
L
Fafnir
SaltyCyka
Fafnir
5,094
1,806
0
3,126
10,987
14,446
0
4,314
6,673
8,219
0
L
Anhur
Tedstr
Anhur
8,183
3,789
0
1,574
12,058
4,567
0
4,279
7,779
0
35,838
W
Neith
g0lubika
Neith
16,374
8,109
0
2,835
8,634
3,977
2,021
3,508
5,126
0
54,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
24,801
146
Minions Killed
124
6
Camps Cleared
5
691,118
Distance Traveled
654,591
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,275
790
9
1
0
243,453
6
W
Chang'e
8,770
675
49
4
4
223,056
3
L
Zeus
8,300
638
50
4
1
196,267
4
L
Fafnir
8,552
658
6
0
0
249,007
1
L
Anhur
7,949
611
68
5
4
209,317
3
W
Neith
9,956
766
88
7
2
224,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role