Player Matchup

Scylla
Scylla
CallMeElys
Scylla
Level 27
God Stats
20W - 15L
1,591 SR
Queue Stats
63W - 52L
1,542 Elo+
Solo
Vamana
Vamana
DouaSarmale
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,368 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 21
God Stats
62W - 95L
1,333 SR
Queue Stats
85W - 131L
1,223 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,378 Elo+

VS

Team Averages
Level 118
1,560 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DemonClaw20
Hachiman
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 61L
1,385 Elo+
Solo
Sobek
Sobek
SewuhaS
Sobek
Level 147
God Stats
34W - 11L
1,679 SR
Queue Stats
1,342W - 934L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CallMeElys
Scylla
10
0 / 3 / 2
7,787
556
5,124
8,006
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
4 / 6 / 0
8,974
641
8,091
14,181
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
V3ndaval
Tiamat
12
0 / 3 / 3
7,894
564
5,192
10,433
5,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 1 / 7
10,145
725
13,835
8,435
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DemonClaw20
Hachiman
14
5 / 3 / 5
9,560
683
7,171
7,834
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
SewuhaS
Sobek
14
4 / 0 / 7
9,351
668
7,745
11,495
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
7
6.5
L
Scylla
CallMeElys
Scylla
0
3
2
0.33
W
Hachiman
DemonClaw20
Hachiman
5
3
5
2.5
L
Vamana
4
6
0
0.67
W
Sobek
SewuhaS
Sobek
4
0
7
7.5
L
Tiamat
V3ndaval
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
28,751
32,620
Taken
27,764
17,792
Mitigated
18,135
9,493
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,835
781
0
3,948
8,435
3,246
68
3,687
4,223
53,457
0
L
Scylla
CallMeElys
Scylla
5,124
149
0
693
8,006
2,356
0
6,370
1,409
23,457
0
W
Hachiman
DemonClaw20
Hachiman
7,171
4,836
45
2,614
7,834
2,913
168
2,707
4,812
0
38,927
L
Vamana
8,091
3,155
287
4,526
14,181
10,149
0
6,970
6,663
0
13,222
W
Sobek
SewuhaS
Sobek
7,745
612
0
4,998
11,495
11,976
271
5,047
5,700
19,510
0
L
Tiamat
V3ndaval
Tiamat
5,192
533
0
3,987
10,433
5,287
0
7,173
2,860
24,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
29,056
123
Minions Killed
184
2
Camps Cleared
9
703,760
Distance Traveled
763,266
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,145
725
115
8
4
264,232
5
L
Scylla
7,787
556
50
4
2
196,556
1
W
Hachiman
9,560
683
47
3
5
216,072
0
L
Vamana
8,974
641
16
1
0
265,060
0
W
Sobek
9,351
668
22
2
0
282,962
4
L
Tiamat
7,894
564
57
4
0
242,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role