Player Matchup

Osiris
Osiris
LeuteriaStonVera
Osiris
Level 16
God Stats
2W - 0L
1,758 SR
Queue Stats
58W - 13L
1,788 Elo+
Party 3
Scylla
Scylla
MichaloX
Scylla
Level 80
God Stats
4W - 3L
1,758 SR
Queue Stats
17W - 15L
1,542 Elo+
Party 1
Neith
Neith
OziStr
Neith
Level 27
God Stats
10W - 6L
1,547 SR
Queue Stats
20W - 16L
1,508 Elo+
Party 1
Yemoja
Yemoja
Verathorn
Yemoja
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 83L
1,759 Elo+
Party 3
Kukulkan
Kukulkan
fausez
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Team Averages
Level 28
1,612 SR
1,575 Elo+

VS

Team Averages
Level 24
1,702 SR
1,495 Elo+
Anhur
Anhur
Ahhahhah
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,535 Elo+
Solo
Fenrir
Fenrir
Stalker212
Fenrir
Level 26
God Stats
5W - 2L
1,770 SR
Queue Stats
74W - 63L
1,520 Elo+
Party 2
Vulcan
Vulcan
Starik212
Vulcan
Level 21
God Stats
13W - 9L
1,711 SR
Queue Stats
67W - 62L
1,503 Elo+
Party 2
Neith
Neith
kekan228
Neith
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 4L
1,468 Elo+
Solo
Ymir
Ymir
teldrama
Ymir
Level 23
God Stats
1W - 1L
1,780 SR
Queue Stats
36W - 45L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 18
14,144
1,088
19,546
22,828
21,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
MichaloX
Scylla
20
15 / 8 / 15
15,480
1,191
26,839
15,096
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
OziStr
Neith
20
12 / 1 / 14
15,948
1,227
29,078
17,633
6,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Verathorn
Yemoja
20
6 / 7 / 21
13,734
1,056
14,464
20,879
25,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
fausez
Kukulkan
20
1 / 7 / 14
11,914
916
13,248
11,605
4,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahhahhah
Anhur
20
7 / 7 / 8
13,631
1,049
12,285
23,654
10,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Stalker212
Fenrir
20
5 / 8 / 15
13,627
1,048
16,282
19,815
16,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Starik212
Vulcan
20
7 / 10 / 14
14,272
1,098
22,058
20,084
9,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
kekan228
Neith
20
5 / 9 / 14
14,309
1,101
18,438
20,251
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
4 / 6 / 20
13,566
1,044
14,306
25,284
30,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
99
40
Kills
28
28
Deaths
40
82
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ahhahhah
Anhur
7
7
8
1.57
W
6
5
18
3
W
Scylla
MichaloX
Scylla
15
8
15
2.81
W
Neith
OziStr
Neith
12
1
14
19
L
Fenrir
Stalker212
Fenrir
5
8
15
1.56
L
Vulcan
Starik212
Vulcan
7
10
14
1.4
W
Yemoja
Verathorn
Yemoja
6
7
21
2.36
W
Kukulkan
fausez
Kukulkan
1
7
14
1.14
L
Neith
kekan228
Neith
5
9
14
1.33
L
Ymir
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,175
Damage
83,369
88,041
Taken
109,088
63,024
Mitigated
75,569
9,071
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ahhahhah
Anhur
12,285
7,297
0
1,669
23,654
10,551
0
7,799
15,405
0
32,582
W
19,546
5,259
0
1,309
22,828
21,358
0
9,430
13,398
6,203
27,972
W
Scylla
MichaloX
Scylla
26,839
2,112
0
294
15,096
4,998
0
5,820
9,276
37,018
0
W
Neith
OziStr
Neith
29,078
20,451
0
4,807
17,633
6,964
0
3,615
14,018
0
77,701
L
Fenrir
Stalker212
Fenrir
16,282
2,834
0
254
19,815
16,235
0
11,854
7,486
0
20,680
L
Vulcan
Starik212
Vulcan
22,058
6,793
0
0
20,084
9,842
0
10,044
9,526
51,229
0
W
Yemoja
Verathorn
Yemoja
14,464
1,503
1,704
921
20,879
25,258
0
12,251
8,628
35,162
0
W
Kukulkan
fausez
Kukulkan
13,248
2,108
0
36
11,605
4,446
0
5,248
6,357
29,357
0
L
Neith
kekan228
Neith
18,438
11,504
0
574
20,251
8,354
0
10,293
9,360
0
51,322
L
Ymir
14,306
3,156
404
1,196
25,284
30,587
0
15,817
8,648
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,220
Gold Earned
69,405
257
Minions Killed
241
7
Camps Cleared
11
1,100,716
Distance Traveled
1,305,388
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,631
1,049
44
3
3
264,167
0
W
Osiris
14,144
1,088
33
3
0
254,306
1
W
Scylla
15,480
1,191
22
2
1
212,072
0
W
Neith
15,948
1,227
106
8
4
256,179
0
L
Fenrir
13,627
1,048
8
1
1
301,764
0
L
Vulcan
14,272
1,098
60
5
2
266,817
0
W
Yemoja
13,734
1,056
42
3
0
192,928
0
W
Kukulkan
11,914
916
54
4
2
185,231
1
L
Neith
14,309
1,101
88
7
5
218,772
0
L
Ymir
13,566
1,044
41
3
0
253,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role