Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Docflair
Bastet
Level 88
God Stats
7W - 1L
1,779 SR
Queue Stats
389W - 460L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Teddy_Lemoine
Cthulhu
Level 68
God Stats
12W - 8L
1,570 SR
Queue Stats
160W - 175L
1,344 Elo+
Solo
Vamana
Vamana
YouEssNaSa
Vamana
Level 127
God Stats
2W - 2L
1,240 SR
Queue Stats
229W - 243L
1,411 Elo+
Solo
Raijin
Raijin
YouTubeChemoney
Raijin
Level 138
God Stats
50W - 38L
1,582 SR
Queue Stats
1,116W - 1,151L
1,469 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,433 Elo+

VS

Team Averages
Level 97
1,561 SR
1,463 Elo+
Kali
Kali
ItsMeReginald
Kali
Level 62
God Stats
1W - 2L
1,679 SR
Queue Stats
40W - 42L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
Murgatronz
Jormungandr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
TheMacleod
Danzaburou
Level 122
God Stats
12W - 11L
1,569 SR
Queue Stats
194W - 184L
1,516 Elo+
Party 1
Anubis
Anubis
bestjinder
Anubis
Level 88
God Stats
25W - 23L
1,513 SR
Queue Stats
299W - 319L
1,366 Elo+
Solo
Geb
Geb
xzSH13LDSxz
Geb
Level 104
God Stats
1W - 4L
1,543 SR
Queue Stats
117W - 95L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 3
7,259
558
3,603
7,916
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Docflair
Bastet
12
6 / 0 / 4
7,597
584
8,266
8,772
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
10
0 / 2 / 3
5,729
441
2,689
7,841
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
YouEssNaSa
Vamana
12
0 / 1 / 0
6,724
517
5,463
9,761
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 2
8,216
632
5,779
5,165
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,797
446
2,233
9,486
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Murgatronz
Jormungandr
11
1 / 1 / 0
6,365
490
7,143
8,217
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TheMacleod
Danzaburou
12
3 / 4 / 0
7,223
556
5,861
6,789
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
bestjinder
Anubis
10
0 / 6 / 1
6,039
465
1,461
8,725
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 2
6,230
479
3,614
6,180
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
6
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
3
1.5
W
Bastet
Docflair
Bastet
6
0
4
8
L
1
3
1
0.5
L
Jormungandr
Murgatronz
Jormungandr
1
1
0
1
W
Cthulhu
0
2
3
0.75
L
Danzaburou
TheMacleod
Danzaburou
3
4
0
0.75
W
Vamana
YouEssNaSa
Vamana
0
1
0
0
W
6
0
2
7
L
Anubis
bestjinder
Anubis
0
6
1
0.08
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,800
Damage
20,312
39,455
Taken
39,397
16,526
Mitigated
18,708
15,427
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,603
1,255
0
2,249
7,916
2,384
604
909
7,007
0
50,528
W
Bastet
Docflair
Bastet
8,266
2,167
0
4,808
8,772
2,444
0
2,743
5,937
0
40,197
L
2,233
469
0
3,029
9,486
2,304
0
205
9,120
0
23,995
L
Jormungandr
Murgatronz
Jormungandr
7,143
1,455
0
2,649
8,217
7,537
0
137
7,174
36,472
0
W
Cthulhu
2,689
73
176
1,413
7,841
4,224
192
610
7,231
21,013
0
L
Danzaburou
TheMacleod
Danzaburou
5,861
3,107
0
1,770
6,789
2,121
0
1,615
4,851
0
45,341
W
Vamana
YouEssNaSa
Vamana
5,463
1,723
0
5,160
9,761
5,930
0
5,400
3,433
882
36,642
W
5,779
385
0
1,621
5,165
1,544
0
1,536
3,629
47,444
0
L
Anubis
bestjinder
Anubis
1,461
0
0
2,872
8,725
3,516
0
3,762
4,521
35,612
0
L
3,614
321
0
1,361
6,180
3,230
0
1,552
4,285
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
31,654
382
Minions Killed
351
0
Camps Cleared
0
1,282,715
Distance Traveled
1,184,562
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,259
558
94
7
0
233,915
0
W
Bastet
7,597
584
70
5
0
302,171
0
L
Kali
5,797
446
70
5
0
246,607
3
L
Jormungandr
6,365
490
88
7
0
207,033
0
W
Cthulhu
5,729
441
43
3
0
262,936
2
L
Danzaburou
7,223
556
91
7
0
235,484
5
W
Vamana
6,724
517
79
6
0
241,244
0
W
Raijin
8,216
632
96
7
0
242,449
8
L
Anubis
6,039
465
78
6
0
203,442
5
L
Geb
6,230
479
24
2
0
291,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role