Player Matchup

Tyr
Tyr
Akoni210
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,463 Elo+
Solo
Neith
Neith
IoZhang
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,347 Elo+
Solo
Medusa
Medusa
gurkeygod10
Medusa
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 6L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
venomblabe
Baron Samedi
Level 18
God Stats
4W - 6L
1,537 SR
Queue Stats
61W - 60L
1,474 Elo+
Solo
Mulan
Mulan
zakian2021
Mulan
Level 15
God Stats
20W - 26L
1,270 SR
Queue Stats
25W - 34L
1,278 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,407 Elo+

VS

Team Averages
Level 16
1,546 SR
1,491 Elo+
Chang'e
Chang'e
BiiigPaaain
Chang'e
Level 17
God Stats
16W - 4L
1,500 SR
Queue Stats
129W - 116L
1,419 Elo+
Solo
Artemis
Artemis
Litena
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Ohbabyradur
Sol
Level 17
God Stats
3W - 4L
1,630 SR
Queue Stats
43W - 44L
1,619 Elo+
Solo
Yemoja
Yemoja
frsfyjk
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,392 Elo+
Solo
Loki
Loki
x0Void0x
Loki
Level 28
God Stats
14W - 7L
1,599 SR
Queue Stats
106W - 85L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 13
12,964
1,080
14,645
25,244
34,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
IoZhang
Neith
18
8 / 6 / 4
12,957
1,080
17,832
15,137
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
1 / 18 / 8
11,386
949
14,697
25,781
9,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
venomblabe
Baron Samedi
19
4 / 7 / 7
13,164
1,097
19,015
15,187
7,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
18
2 / 5 / 6
11,083
924
2,989
14,148
11,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

22

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiiigPaaain
Chang'e
20
7 / 5 / 19
13,389
1,116
19,339
17,388
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Litena
Artemis
18
1 / 8 / 8
10,327
861
4,210
10,373
4,532
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 0 / 21
15,276
1,273
35,806
15,487
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
frsfyjk
Yemoja
20
3 / 0 / 28
14,372
1,198
7,441
13,941
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
18 / 7 / 13
15,355
1,280
23,101
19,006
8,052
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
19
Kills
40
40
Deaths
20
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
4
13
2.63
W
Chang'e
BiiigPaaain
Chang'e
7
5
19
3.3
L
Neith
IoZhang
Neith
8
6
4
1.67
W
Artemis
Litena
Artemis
1
8
8
0.63
W
11
0
21
21.5
W
Yemoja
frsfyjk
Yemoja
3
0
28
17
L
Medusa
1
18
8
0.28
L
Baron Samedi
venomblabe
Baron Samedi
4
7
7
1.07
W
Loki
18
7
13
3.5
L
Mulan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,178
Damage
89,897
95,497
Taken
76,195
69,337
Mitigated
46,691
8,564
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,645
5,626
0
2,792
25,244
34,368
0
17,412
7,073
0
27,129
W
Chang'e
BiiigPaaain
Chang'e
19,339
2,776
6,466
5,535
17,388
7,351
0
4,455
12,696
39,097
0
L
Neith
IoZhang
Neith
17,832
8,026
0
1,784
15,137
5,856
0
9,322
5,541
0
42,820
W
Artemis
Litena
Artemis
4,210
2,319
0
0
10,373
4,532
0
3,106
6,987
0
14,517
W
35,806
19,774
0
7,460
15,487
5,835
0
2,671
12,480
83,635
0
W
Yemoja
frsfyjk
Yemoja
7,441
1,923
2,397
2,246
13,941
20,921
0
3,691
9,972
24,522
0
L
Medusa
14,697
5,436
0
36
25,781
9,785
0
16,581
8,760
0
32,118
L
Baron Samedi
venomblabe
Baron Samedi
19,015
377
2,027
1,858
15,187
7,760
0
8,051
6,830
62,303
0
W
Loki
23,101
7,905
349
583
19,006
8,052
0
5,092
13,531
0
29,160
L
Mulan
2,989
591
0
67
14,148
11,568
0
9,133
4,707
0
12,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
68,719
244
Minions Killed
242
5
Camps Cleared
10
1,060,059
Distance Traveled
1,047,530
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,964
1,080
25
2
1
232,584
0
W
Chang'e
13,389
1,116
55
5
2
231,077
0
L
Neith
12,957
1,080
42
4
0
191,009
0
W
Artemis
10,327
861
24
2
0
90,943
0
W
Sol
15,276
1,273
120
10
6
252,488
2
W
Yemoja
14,372
1,198
28
2
0
243,188
0
L
Medusa
11,386
949
27
2
3
214,442
1
L
Baron Samedi
13,164
1,097
129
11
1
222,187
0
W
Loki
15,355
1,280
15
1
2
229,834
1
L
Mulan
11,083
924
21
2
0
199,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role