Player Matchup

Achilles
Achilles
Dannybanany96
Achilles
Level 23
God Stats
23W - 28L
1,421 SR
Queue Stats
80W - 84L
1,385 Elo+
Solo
Artio
Artio
MontoliNoob
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,515 Elo+
Solo
Scylla
Scylla
PAAAAAAAAAAAAAPI
Scylla
Level 8
God Stats
12W - 18L
1,418 SR
Queue Stats
175W - 242L
1,511 Elo+
Solo
Odin
Odin
jabol13
Odin
Level 6
God Stats
1W - 2L
1,442 SR
Queue Stats
2W - 6L
1,317 Elo+
Solo
Cupid
Cupid
thedoctor1408
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,428 Elo+

VS

Team Averages
Level 25
1,501 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Minty43
Sol
Level 28
God Stats
6W - 7L
1,528 SR
Queue Stats
81W - 97L
1,456 Elo+
Solo
Mulan
Mulan
TooManyOptions
Mulan
Level 15
God Stats
7W - 3L
1,660 SR
Queue Stats
18W - 13L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
babtunda
Tsukuyomi
Level 29
God Stats
1W - 2L
1,216 SR
Queue Stats
92W - 100L
1,484 Elo+
Party 1
Anhur
Anhur
neffyiscool
Anhur
Level 29
God Stats
2W - 1L
1,599 SR
Queue Stats
159W - 146L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannybanany96
Achilles
3
0 / 4 / 0
4,096
341
958
3,758
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 0
6,001
500
2,786
9,313
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 0
5,743
479
2,672
6,573
1,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
jabol13
Odin
9
0 / 3 / 1
5,457
455
1,717
7,947
3,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 3
5,538
462
4,326
7,391
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 3
5,732
478
5,146
6,018
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
11
1 / 0 / 1
6,798
567
1,310
4,214
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 1
8,297
691
7,138
7,428
4,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
babtunda
Tsukuyomi
12
5 / 2 / 2
7,192
599
4,465
7,575
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 2
6,215
518
5,434
5,365
1,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
16
16
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
3
1.25
L
Achilles
Dannybanany96
Achilles
0
4
0
0
W
Sol
1
0
1
1.5
L
3
1
0
3
L
1
5
0
0.2
W
7
0
1
7.5
W
Tsukuyomi
babtunda
Tsukuyomi
5
2
2
3
L
Odin
jabol13
Odin
0
3
1
0.17
W
2
2
2
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,459
Damage
23,493
34,982
Taken
30,600
14,246
Mitigated
13,707
7,574
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,146
116
0
1,207
6,018
3,683
0
1,640
4,378
22,854
0
L
Achilles
Dannybanany96
Achilles
958
478
0
465
3,758
1,340
0
0
3,758
0
5,491
W
Sol
1,310
225
0
2,153
4,214
1,643
2,301
1,231
2,983
30,746
3,398
L
2,786
380
751
2,420
9,313
5,930
108
2,402
6,430
14,232
0
L
2,672
640
0
0
6,573
1,702
0
922
5,651
22,065
0
W
7,138
882
0
4,429
7,428
4,106
454
963
6,465
0
48,200
W
Tsukuyomi
babtunda
Tsukuyomi
4,465
1,843
0
3,795
7,575
2,726
664
931
6,644
0
41,522
L
Odin
jabol13
Odin
1,717
91
0
760
7,947
3,770
143
493
7,454
2,758
18,632
W
5,434
2,728
0
1,593
5,365
1,549
0
1,125
4,240
0
29,799
L
4,326
1,792
687
2,491
7,391
1,504
191
1,916
5,277
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
34,234
180
Minions Killed
375
0
Camps Cleared
0
967,059
Distance Traveled
1,200,621
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,732
478
27
2
0
242,914
4
L
Achilles
4,096
341
11
1
0
66,509
0
W
Sol
6,798
567
86
7
0
238,917
4
L
Artio
6,001
500
22
2
0
267,721
0
L
Scylla
5,743
479
50
4
0
213,334
0
W
Mulan
8,297
691
113
9
0
235,652
2
W
Tsukuyomi
7,192
599
80
7
0
259,101
0
L
Odin
5,457
455
45
4
0
217,730
0
W
Anhur
6,215
518
69
6
0
224,037
0
L
Cupid
5,538
462
52
4
0
201,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role