Player Matchup

Nu Wa
Nu Wa
Clivercliver
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
ConCuCalCu
Baron Samedi
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
126W - 123L
1,589 Elo+
Solo
Mercury
Mercury
Paul9626
Mercury
Level 16
God Stats
10W - 3L
1,777 SR
Queue Stats
67W - 47L
1,711 Elo+
Party 1
Neith
Neith
T1ssue
Neith
Level 8
God Stats
4W - 1L
1,814 SR
Queue Stats
10W - 5L
1,568 Elo+
Solo
Cthulhu
Cthulhu
TheOriol
Cthulhu
Level 29
God Stats
1W - 1L
1,767 SR
Queue Stats
27W - 36L
1,566 Elo+
Party 1
Team Averages
Level 19
1,718 SR
1,578 Elo+

VS

Team Averages
Level 19
1,470 SR
1,580 Elo+
Ratatoskr
Ratatoskr
Black620
Ratatoskr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,526 Elo+
Solo
Bakasura
Bakasura
Chaì
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,666 Elo+
Solo
The Morrigan
The Morrigan
MikeOckiner
The Morrigan
Level 18
God Stats
3W - 0L
1,245 SR
Queue Stats
68W - 44L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
smugerr
Danzaburou
Level 29
God Stats
4W - 4L
1,524 SR
Queue Stats
70W - 67L
1,457 Elo+
Solo
Bacchus
Bacchus
zuzik00
Bacchus
Level 26
God Stats
4W - 3L
1,582 SR
Queue Stats
68W - 46L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,412
390
5,018
9,439
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ConCuCalCu
Baron Samedi
13
4 / 8 / 7
9,081
478
10,482
17,585
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Paul9626
Mercury
18
4 / 7 / 3
10,957
577
9,162
17,357
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
T1ssue
Neith
14
3 / 8 / 3
8,970
472
5,426
14,807
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
TheOriol
Cthulhu
11
2 / 4 / 5
7,876
415
8,224
15,399
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Black620
Ratatoskr
16
9 / 7 / 4
10,999
579
11,445
13,378
4,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Chaì
Bakasura
19
5 / 1 / 2
11,906
627
10,601
14,343
9,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
MikeOckiner
The Morrigan
20
14 / 1 / 7
12,710
669
23,087
10,821
5,034
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
smugerr
Danzaburou
15
3 / 2 / 8
10,457
550
7,448
7,804
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
zuzik00
Bacchus
14
2 / 3 / 14
9,726
512
7,798
18,973
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
33
33
Deaths
14
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Black620
Ratatoskr
9
7
4
1.57
W
Bakasura
Chaì
Bakasura
5
1
2
6
L
1
6
2
0.33
L
Baron Samedi
ConCuCalCu
Baron Samedi
4
8
7
0.94
W
The Morrigan
MikeOckiner
The Morrigan
14
1
7
17.5
L
Mercury
Paul9626
Mercury
4
7
3
0.79
L
Neith
T1ssue
Neith
3
8
3
0.56
L
Cthulhu
TheOriol
Cthulhu
2
4
5
1.13
W
Danzaburou
smugerr
Danzaburou
3
2
8
3.5
W
Bacchus
zuzik00
Bacchus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
60,379
74,587
Taken
65,319
35,156
Mitigated
43,561
11,076
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Black620
Ratatoskr
11,445
2,017
0
2,337
13,378
4,696
1,916
5,362
7,976
0
50,554
W
Bakasura
Chaì
Bakasura
10,601
6,540
141
6,389
14,343
9,679
3,239
4,081
9,990
3,623
64,004
L
5,018
1,455
0
1,028
9,439
1,550
0
2,237
6,629
24,435
0
L
Baron Samedi
ConCuCalCu
Baron Samedi
10,482
674
273
2,643
17,585
6,044
0
7,140
10,225
50,103
0
W
The Morrigan
MikeOckiner
The Morrigan
23,087
4,436
0
4,324
10,821
5,034
122
4,233
6,508
103,523
5,090
L
Mercury
Paul9626
Mercury
9,162
3,671
0
3,483
17,357
5,690
1,340
4,595
12,102
0
85,924
L
Neith
T1ssue
Neith
5,426
1,243
0
1,225
14,807
4,875
0
8,319
6,257
0
44,693
L
Cthulhu
TheOriol
Cthulhu
8,224
569
574
1,850
15,399
16,997
0
7,443
7,406
25,756
0
W
Danzaburou
smugerr
Danzaburou
7,448
2,609
0
1,809
7,804
2,724
2,787
3,714
4,002
0
46,250
W
Bacchus
zuzik00
Bacchus
7,798
1,686
384
4,445
18,973
21,428
176
5,732
13,119
36,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
55,798
396
Minions Killed
556
0
Camps Cleared
0
1,559,662
Distance Traveled
1,875,823
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,999
579
71
4
0
390,572
4
W
Bakasura
11,906
627
170
9
0
406,805
0
L
Nu Wa
7,412
390
37
2
0
211,748
3
L
Baron Samedi
9,081
478
93
5
0
316,586
0
W
The Morrigan
12,710
669
181
10
0
346,647
0
L
Mercury
10,957
577
154
8
0
389,070
4
L
Neith
8,970
472
77
4
0
299,152
4
L
Cthulhu
7,876
415
35
2
0
343,106
7
W
Danzaburou
10,457
550
93
5
0
347,004
4
W
Bacchus
9,726
512
41
2
0
384,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role