Player Matchup

Geb
Geb
 
Geb
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BurningHarvest
Ares
Level 13
God Stats
4W - 8L
1,368 SR
Queue Stats
26W - 34L
1,486 Elo+
Solo
Hel
Hel
HunterXprince
Hel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,411 Elo+
Solo
Hou Yi
Hou Yi
lilcrow9
Hou Yi
Level 15
God Stats
3W - 1L
1,744 SR
Queue Stats
20W - 20L
1,524 Elo+
Solo
Da Ji
Da Ji
urpapigay48
Da Ji
Level 26
God Stats
4W - 1L
1,765 SR
Queue Stats
53W - 46L
1,414 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,467 Elo+

VS

Team Averages
Level 20
1,446 SR
1,480 Elo+
Xbalanque
Xbalanque
FairStrike2222
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 138L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordChadington
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 114L
1,523 Elo+
Solo
King Arthur
King Arthur
Mcshulk
King Arthur
Level 22
God Stats
11W - 5L
1,795 SR
Queue Stats
36W - 31L
1,554 Elo+
Solo
Thor
Thor
bouncy142
Thor
Level 29
God Stats
3W - 9L
936 SR
Queue Stats
71W - 83L
1,394 Elo+
Solo
Yemoja
Yemoja
kasoy891
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 3 / 4
7,321
523
5,262
6,618
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 6
6,826
488
3,500
9,495
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 2
6,911
494
3,431
8,737
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
lilcrow9
Hou Yi
14
5 / 0 / 0
8,117
580
6,005
8,631
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
11 / 0 / 2
9,517
680
10,072
9,768
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FairStrike2222
Xbalanque
12
0 / 3 / 1
7,155
511
1,171
6,701
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
LordChadington
Morgan Le Fay
14
5 / 3 / 2
8,418
601
9,849
8,415
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Mcshulk
King Arthur
10
1 / 5 / 2
6,315
451
2,235
8,304
3,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
4 / 4 / 1
7,096
507
6,956
9,212
3,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
kasoy891
Yemoja
8
0 / 7 / 1
5,778
413
757
11,068
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
21
Kills
10
10
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
4
2
W
1
1
6
4
L
Xbalanque
FairStrike2222
Xbalanque
0
3
1
0.17
W
0
6
2
0.17
L
Morgan Le Fay
LordChadington
Morgan Le Fay
5
3
2
2
L
King Arthur
Mcshulk
King Arthur
1
5
2
0.4
L
Thor
4
4
1
1.13
L
Yemoja
kasoy891
Yemoja
0
7
1
0.07
W
Hou Yi
lilcrow9
Hou Yi
5
0
0
5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
20,968
43,249
Taken
43,700
20,020
Mitigated
16,708
13,979
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,262
740
0
285
6,618
4,859
0
916
5,702
27,518
0
W
3,500
226
0
1,822
9,495
6,343
459
3,570
5,654
10,874
0
L
Xbalanque
FairStrike2222
Xbalanque
1,171
881
0
0
6,701
885
272
208
6,493
0
34,480
W
3,431
231
679
2,587
8,737
2,373
1,711
4,196
4,217
39,550
0
L
Morgan Le Fay
LordChadington
Morgan Le Fay
9,849
908
0
2,068
8,415
2,788
582
2,976
5,231
52,301
0
L
King Arthur
Mcshulk
King Arthur
2,235
209
0
730
8,304
3,406
176
3,194
4,760
4,290
19,420
L
Thor
6,956
1,905
0
0
9,212
3,079
0
2,550
6,552
0
35,217
L
Yemoja
kasoy891
Yemoja
757
730
378
296
11,068
6,550
556
2,383
8,471
7,159
0
W
Hou Yi
lilcrow9
Hou Yi
6,005
2,977
0
4,329
8,631
2,801
422
621
7,964
0
61,048
W
10,072
4,073
0
4,277
9,768
3,644
0
1,366
8,356
0
61,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
34,762
366
Minions Killed
287
0
Camps Cleared
0
1,397,303
Distance Traveled
1,196,021
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,321
523
50
4
0
291,032
0
W
Ares
6,826
488
16
1
0
304,957
4
L
Xbalanque
7,155
511
67
5
0
255,284
6
W
Hel
6,911
494
83
6
0
237,264
3
L
Morgan Le Fay
8,418
601
95
7
0
259,014
2
L
King Arthur
6,315
451
48
3
0
259,808
0
L
Thor
7,096
507
66
5
0
272,495
0
L
Yemoja
5,778
413
11
1
0
149,420
1
W
Hou Yi
8,117
580
106
8
0
244,679
7
W
Da Ji
9,517
680
111
8
0
319,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role