Player Matchup

Hera
Hera
Gold III
CrowJuniur
Hera
Gold III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,621 MMR
Party 1
Odin
Odin
Diamond IV
ExquisitePeas
Odin
Diamond IV
Level 149
God Stats
3W - 3L
1,727 SR
Queue Stats
153W - 130L
2,086 MMR
Solo
Fenrir
Fenrir
Gold IV
Vznh
Fenrir
Gold IV
Level 105
God Stats
11W - 3L
1,841 SR
Queue Stats
33W - 26L
1,671 MMR
Solo
Chiron
Chiron
Platinum III
WellIveDied
Chiron
Platinum III
Level 108
God Stats
14W - 8L
1,754 SR
Queue Stats
470W - 456L
1,670 MMR
Solo
Cabrakan
Cabrakan
Gold III
reborncrow305
Cabrakan
Gold III
Level 42
God Stats
18W - 8L
1,664 SR
Queue Stats
117W - 97L
1,621 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,697 SR
1,734 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,728 SR
1,752 MMR
Erlang Shen
Erlang Shen
Diamond V
Aenge
Erlang Shen
Diamond V
Level 144
God Stats
32W - 28L
1,619 SR
Queue Stats
179W - 172L
1,984 MMR
Solo
Discordia
Discordia
Diamond V
RedMist176F
Discordia
Diamond V
Level 127
God Stats
6W - 2L
1,871 SR
Queue Stats
1,075W - 1,065L
2,012 MMR
Solo
Xing Tian
Xing Tian
Gold II
Revibal
Xing Tian
Gold II
Level 159
God Stats
19W - 23L
1,472 SR
Queue Stats
253W - 250L
1,624 MMR
Solo
Sobek
Sobek
Silver I
Sebbann
Sobek
Silver I
Level 52
God Stats
3W - 1L
1,911 SR
Queue Stats
8W - 8L
1,547 MMR
Party 2
Hou Yi
Hou Yi
Silver I
fartsniffer4736
Hou Yi
Silver I
Level 81
God Stats
0W - 1L
1,768 SR
Queue Stats
15W - 11L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
8,826
679
11,064
5,965
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 3
8,347
642
3,070
6,668
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vznh
Fenrir
13
4 / 2 / 0
7,735
595
3,682
7,729
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
15
3 / 1 / 1
8,705
670
6,969
7,209
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
reborncrow305
Cabrakan
12
2 / 1 / 10
7,671
590
4,372
8,704
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
NemesisMulanSetArtio

VS

Bans
GebGilgameshCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aenge
Erlang Shen
9
2 / 6 / 1
5,753
443
4,481
10,057
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
RedMist176F
Discordia
11
3 / 8 / 1
6,827
525
4,710
8,703
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Revibal
Xing Tian
8
0 / 1 / 0
5,223
402
1,617
6,231
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Sebbann
Sobek
8
0 / 3 / 2
5,422
417
1,777
9,698
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 3
7,001
539
6,006
8,027
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aenge
Erlang Shen
2
6
1
0.42
W
7
2
6
5
W
4
0
3
5.5
L
Discordia
RedMist176F
Discordia
3
8
1
0.44
L
Xing Tian
Revibal
Xing Tian
0
1
0
0
L
Sobek
Sebbann
Sobek
0
3
2
0.33
W
Fenrir
Vznh
Fenrir
4
2
0
2
W
Chiron
3
1
1
3.5
L
1
2
3
1.25
W
Cabrakan
reborncrow305
Cabrakan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
18,591
36,275
Taken
42,716
19,034
Mitigated
19,341
14,519
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aenge
Erlang Shen
4,481
1,799
0
1,743
10,057
4,132
0
4,445
5,502
0
26,163
W
11,064
2,806
0
447
5,965
2,102
814
2,081
3,626
62,414
0
W
3,070
561
0
2,816
6,668
5,085
177
955
5,524
0
47,033
L
Discordia
RedMist176F
Discordia
4,710
209
0
518
8,703
3,213
0
5,523
3,133
43,839
0
L
Xing Tian
Revibal
Xing Tian
1,617
263
0
1,018
6,231
4,323
0
284
5,719
18,941
0
L
Sobek
Sebbann
Sobek
1,777
58
0
2,876
9,698
5,813
0
4,409
5,199
13,313
0
W
Fenrir
Vznh
Fenrir
3,682
984
0
4,494
7,729
2,736
49
989
6,692
0
48,600
W
Chiron
6,969
3,510
405
3,736
7,209
2,637
16
106
7,103
0
73,424
L
6,006
2,908
0
2,347
8,027
1,860
0
775
7,252
0
42,638
W
Cabrakan
reborncrow305
Cabrakan
4,372
785
0
2,621
8,704
6,474
162
3,290
5,226
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
30,226
488
Minions Killed
300
0
Camps Cleared
0
1,399,242
Distance Traveled
1,178,081
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,753
443
53
4
0
252,012
1
W
Hera
8,826
679
128
10
0
278,161
2
W
Odin
8,347
642
108
8
0
292,720
0
L
Discordia
6,827
525
93
7
0
223,360
1
L
Xing Tian
5,223
402
41
3
0
205,148
1
L
Sobek
5,422
417
14
1
0
267,436
0
W
Fenrir
7,735
595
92
7
0
292,914
3
W
Chiron
8,705
670
144
11
0
267,269
4
L
Hou Yi
7,001
539
99
8
0
230,125
2
W
Cabrakan
7,671
590
16
1
0
268,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role