Player Matchup

Ao Kuang
Ao Kuang
A1rg3tlam
Ao Kuang
Level 18
God Stats
2W - 2L
1,640 SR
Queue Stats
38W - 31L
1,519 Elo+
Solo
Nemesis
Nemesis
Gs Rainy
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,473 Elo+
Solo
Loki
Loki
SawyerAC
Loki
Level 16
God Stats
2W - 2L
1,859 SR
Queue Stats
11W - 12L
1,673 Elo+
Solo
Anubis
Anubis
lxPOL4Rxl
Anubis
Level 22
God Stats
10W - 8L
1,493 SR
Queue Stats
94W - 100L
1,453 Elo+
Solo
Artemis
Artemis
originsOfhawkeye
Artemis
Level 29
God Stats
155W - 235L
1,418 SR
Queue Stats
158W - 238L
1,372 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,498 Elo+

VS

Team Averages
Level 22
1,584 SR
1,531 Elo+
Jormungandr
Jormungandr
AME4GAB1
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 197L
1,496 Elo+
Solo
Thor
Thor
CantRunBi1ch
Thor
Level 18
God Stats
3W - 0L
1,584 SR
Queue Stats
9W - 8L
1,452 Elo+
Solo
Ymir
Ymir
luigiedavi
Ymir
Level 5
God Stats
3W - 0L
1,800 SR
Queue Stats
5W - 0L
1,839 Elo+
Solo
Fenrir
Fenrir
supasaiyansinawa
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Solo
Zeus
Zeus
tidal-maverick3
Zeus
Level 28
God Stats
22W - 21L
1,534 SR
Queue Stats
56W - 64L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1rg3tlam
Ao Kuang
20
12 / 4 / 9
15,514
1,193
27,579
21,252
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Gs Rainy
Nemesis
16
0 / 0 / 0
9,844
757
574
1,459
367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
20
4 / 9 / 11
13,767
1,059
13,633
20,923
7,910
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
lxPOL4Rxl
Anubis
20
6 / 7 / 13
14,313
1,101
24,726
23,360
11,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 11 / 14
12,729
979
16,632
23,132
10,281
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AME4GAB1
Jormungandr
20
3 / 5 / 22
13,240
1,018
17,235
20,157
13,620
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 3 / 14
15,019
1,155
28,315
20,241
14,276
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 4 / 22
13,370
1,028
7,572
21,518
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 6 / 8
12,986
999
10,183
16,913
11,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 5 / 14
13,921
1,071
21,163
11,796
3,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
23
Kills
31
31
Deaths
23
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A1rg3tlam
Ao Kuang
12
4
9
4.13
W
Jormungandr
AME4GAB1
Jormungandr
3
5
22
2.8
W
13
3
14
6.67
L
Nemesis
Gs Rainy
Nemesis
0
0
0
0
L
Loki
4
9
11
1.06
W
0
4
22
2.75
L
Anubis
lxPOL4Rxl
Anubis
6
7
13
1.79
L
1
11
14
0.73
W
6
6
8
1.67
W
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,144
Damage
84,468
90,126
Taken
90,625
38,528
Mitigated
66,700
10,728
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A1rg3tlam
Ao Kuang
27,579
2,547
0
6,294
21,252
8,093
0
12,306
8,705
39,568
0
W
Jormungandr
AME4GAB1
Jormungandr
17,235
4,681
418
865
20,157
13,620
0
13,491
6,329
39,239
0
W
28,315
6,815
0
3,182
20,241
14,276
0
12,408
7,505
0
51,743
L
Nemesis
Gs Rainy
Nemesis
574
309
0
0
1,459
367
0
442
978
0
2,260
L
Loki
13,633
3,837
0
221
20,923
7,910
0
8,704
11,568
0
33,740
W
7,572
989
0
1,080
21,518
23,429
0
12,064
9,195
31,183
0
L
Anubis
lxPOL4Rxl
Anubis
24,726
547
479
2,629
23,360
11,877
0
13,068
10,027
48,555
0
L
16,632
6,347
0
1,105
23,132
10,281
0
11,450
10,963
0
49,804
W
10,183
1,862
0
587
16,913
11,532
0
6,827
9,870
0
18,283
W
21,163
799
1,930
1,559
11,796
3,843
0
6,175
5,421
52,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,167
Gold Earned
68,536
196
Minions Killed
256
7
Camps Cleared
6
1,001,743
Distance Traveled
1,129,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,514
1,193
23
2
3
269,801
0
W
Jormungandr
13,240
1,018
42
3
1
203,590
0
W
Thor
15,019
1,155
56
4
3
248,890
0
L
Nemesis
9,844
757
4
0
0
46,985
0
L
Loki
13,767
1,059
34
3
3
261,794
0
W
Ymir
13,370
1,028
78
6
0
230,611
0
L
Anubis
14,313
1,101
76
6
1
222,656
1
L
Artemis
12,729
979
59
5
0
200,507
3
W
Fenrir
12,986
999
10
1
2
222,363
0
W
Zeus
13,921
1,071
70
5
0
223,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role