Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GerninjaZero
Ymir
Level 123
God Stats
2W - 2L
1,454 SR
Queue Stats
117W - 122L
1,384 Elo+
Solo
Kukulkan
Kukulkan
gurisp
Kukulkan
Level 159
God Stats
49W - 48L
1,584 SR
Queue Stats
281W - 250L
1,557 Elo+
Solo
Anhur
Anhur
luCkyImUrDad
Anhur
Level 150
God Stats
1W - 1L
1,253 SR
Queue Stats
103W - 123L
1,395 Elo+
Solo
Achilles
Achilles
striiiker28
Achilles
Level 124
God Stats
1W - 0L
1,800 SR
Queue Stats
65W - 73L
1,360 Elo+
Solo
Team Averages
Level 135
1,518 SR
1,439 Elo+

VS

Team Averages
Level 118
1,515 SR
1,469 Elo+
Zeus
Zeus
CaveGamer
Zeus
Level 149
God Stats
3W - 3L
1,590 SR
Queue Stats
267W - 298L
1,421 Elo+
Solo
Hachiman
Hachiman
DAVYDKILLER
Hachiman
Level 63
God Stats
3W - 4L
1,610 SR
Queue Stats
141W - 142L
1,442 Elo+
Solo
Susano
Susano
elqueesqchajudas
Susano
Level 155
God Stats
1W - 2L
1,517 SR
Queue Stats
565W - 616L
1,414 Elo+
Solo
Mulan
Mulan
lilmordog69er
Mulan
Level 100
God Stats
13W - 17L
1,447 SR
Queue Stats
52W - 47L
1,523 Elo+
Solo
Anubis
Anubis
nuttshouse03
Anubis
Level 121
God Stats
1W - 2L
1,411 SR
Queue Stats
213W - 194L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
10 / 0 / 2
10,018
668
8,857
9,900
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 6
7,963
531
4,699
7,509
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
gurisp
Kukulkan
15
6 / 3 / 4
9,292
619
7,310
6,407
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 2
6,527
435
3,428
8,676
2,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
striiiker28
Achilles
12
0 / 4 / 2
7,064
471
4,662
10,082
9,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 3 / 1
6,542
436
2,565
6,634
1,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
DAVYDKILLER
Hachiman
11
4 / 4 / 2
6,905
460
5,340
9,688
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 6 / 1
6,744
450
3,168
10,555
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 3 / 0
8,234
549
11,235
12,332
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
9
3 / 2 / 1
6,746
450
3,191
4,122
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
12
12
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
2
11
L
Zeus
0
3
1
0.17
L
Hachiman
DAVYDKILLER
Hachiman
4
4
2
1.25
W
2
1
6
5
L
0
6
1
0.08
W
Kukulkan
gurisp
Kukulkan
6
3
4
2.67
L
5
3
0
1.67
W
0
4
2
0.25
L
Anubis
3
2
1
1.75
W
Achilles
striiiker28
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
25,499
42,574
Taken
43,331
23,236
Mitigated
18,975
9,333
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,857
6,462
0
4,813
9,900
4,730
116
1,234
8,533
0
68,591
L
Zeus
2,565
0
0
1,945
6,634
1,875
0
2,250
4,384
32,232
0
L
Hachiman
DAVYDKILLER
Hachiman
5,340
2,144
0
2,366
9,688
2,325
240
2,592
7,096
0
23,061
W
4,699
726
0
1,019
7,509
5,188
238
1,734
5,727
28,820
0
L
3,168
448
0
1,208
10,555
3,130
0
5,019
5,536
0
38,776
W
Kukulkan
gurisp
Kukulkan
7,310
741
0
1,259
6,407
2,231
274
2,193
4,120
61,524
0
L
11,235
1,706
0
3,605
12,332
9,493
572
2,965
9,367
5,523
40,326
W
3,428
1,048
0
636
8,676
2,063
1,025
1,487
7,189
0
37,226
L
Anubis
3,191
399
0
1,326
4,122
2,152
0
701
3,421
23,314
0
W
Achilles
striiiker28
Achilles
4,662
1,516
0
1,606
10,082
9,024
348
709
8,564
7,634
25,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
35,171
399
Minions Killed
336
0
Camps Cleared
0
1,423,015
Distance Traveled
1,165,033
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,018
668
115
8
0
293,259
1
L
Zeus
6,542
436
77
5
0
187,379
3
L
Hachiman
6,905
460
37
2
0
272,301
1
W
Ymir
7,963
531
41
3
0
308,559
3
L
Susano
6,744
450
88
6
0
285,955
6
W
Kukulkan
9,292
619
123
8
0
293,669
4
L
Mulan
8,234
549
93
6
0
252,535
4
W
Anhur
6,527
435
63
4
0
271,567
7
L
Anubis
6,746
450
41
3
0
166,863
1
W
Achilles
7,064
471
57
4
0
255,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role