Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
StreamLight
Thoth
Level 60
God Stats
6W - 9L
1,478 SR
Queue Stats
160W - 224L
1,472 Elo+
Solo
Charybdis
Charybdis
peachynion
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,423 Elo+
Party 2
Team Averages
Level 80
1,493 SR
1,465 Elo+

VS

Team Averages
Level 81
1,593 SR
1,493 Elo+
Anubis
Anubis
Draggnir
Anubis
Level 119
God Stats
1W - 2L
1,644 SR
Queue Stats
32W - 29L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Dvb127
Kuzenbo
Level 96
God Stats
1W - 0L
1,672 SR
Queue Stats
15W - 7L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
nastythecreator
Cernunnos
Level 28
God Stats
21W - 26L
1,465 SR
Queue Stats
93W - 116L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 8 / 2
7,176
598
5,466
18,693
12,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 9 / 3
7,549
629
10,284
11,217
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
peachynion
Charybdis
12
3 / 7 / 2
9,030
753
11,383
11,292
3,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Draggnir
Anubis
13
8 / 2 / 10
9,780
815
9,865
8,187
4,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Dvb127
Kuzenbo
12
2 / 2 / 15
9,282
774
4,197
14,162
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
nastythecreator
Cernunnos
15
14 / 2 / 8
10,783
899
20,703
15,562
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
24
24
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
8
2
0.25
W
Anubis
Draggnir
Anubis
8
2
10
6.5
W
Kuzenbo
Dvb127
Kuzenbo
2
2
15
4.75
L
1
9
3
0.28
W
Cernunnos
nastythecreator
Cernunnos
14
2
8
9
L
Charybdis
peachynion
Charybdis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
34,765
41,202
Taken
37,911
19,418
Mitigated
31,057
2,800
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,466
811
409
1,841
18,693
12,842
0
5,373
13,320
13,125
0
W
Anubis
Draggnir
Anubis
9,865
906
0
3,888
8,187
4,071
1,056
4,915
3,272
35,611
0
W
Kuzenbo
Dvb127
Kuzenbo
4,197
1,537
0
3,831
14,162
20,456
292
4,520
9,642
8,149
0
L
10,284
280
0
550
11,217
3,178
0
5,289
5,928
31,499
0
W
Cernunnos
nastythecreator
Cernunnos
20,703
12,700
0
7,278
15,562
6,530
549
6,605
8,957
0
53,441
L
Charybdis
peachynion
Charybdis
11,383
5,461
0
0
11,292
3,398
22
3,665
7,627
0
23,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
29,845
89
Minions Killed
129
1
Camps Cleared
7
531,064
Distance Traveled
645,125
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,176
598
15
1
0
185,731
0
W
Anubis
9,780
815
57
5
3
216,728
5
W
Kuzenbo
9,282
774
3
0
0
220,528
3
L
Thoth
7,549
629
40
3
1
184,215
3
W
Cernunnos
10,783
899
69
6
4
207,869
4
L
Charybdis
9,030
753
34
3
0
161,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role