Player Matchup

Sol
Sol
Diamond III
Aurorα
Sol
Diamond III
Level 157
God Stats
3W - 5L
1,655 SR
Queue Stats
34W - 29L
2,245 MMR
Party 1
Sobek
Sobek
Grandmaster
Fistyk
Sobek
Grandmaster
Level 157
God Stats
2W - 9L
1,459 SR
Queue Stats
1,070W - 1,183L
1,661 MMR
Party 1
Artemis
Artemis
Gold V
pony_dead97
Artemis
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,748 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,538 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,560 SR
1,671 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
cesaryalba1999x
Hou Yi
Gold I
Level 145
God Stats
264W - 357L
1,518 SR
Queue Stats
1,005W - 1,133L
1,660 MMR
Solo
Ares
Ares
Platinum I
lillFrank
Ares
Platinum I
Level 159
God Stats
25W - 13L
1,662 SR
Queue Stats
188W - 102L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 7 / 3
12,105
673
23,998
23,492
7,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Fistyk
Sobek
14
3 / 8 / 5
11,253
625
12,367
30,102
38,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
pony_dead97
Artemis
15
1 / 3 / 5
10,910
606
12,055
12,580
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirAchillesThothGilgameshOdin

VS

Bans
OlorunHerculesGebGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 2 / 11
13,010
723
19,885
14,949
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 6 / 6
13,425
746
23,240
17,324
7,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 4 / 16
11,855
659
15,352
28,234
32,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
18
18
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
11
5.75
L
Sol
6
7
3
1.07
L
Sobek
Fistyk
Sobek
3
8
5
0.69
W
11
6
6
2.33
W
Ares
1
4
16
2.25
L
Artemis
pony_dead97
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
58,477
66,174
Taken
60,507
50,045
Mitigated
47,479
23,068
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,885
1,210
151
2,288
14,949
7,042
450
9,373
5,339
81,053
0
L
Sol
23,998
12,308
0
11,548
23,492
7,138
868
13,303
10,189
65,004
0
L
Sobek
Fistyk
Sobek
12,367
291
328
8,832
30,102
38,450
0
14,720
15,382
22,908
0
W
23,240
9,386
0
125
17,324
7,743
2,222
10,266
6,211
0
44,275
W
Ares
15,352
197
590
6,626
28,234
32,694
57
15,898
11,541
26,127
0
L
Artemis
pony_dead97
Artemis
12,055
4,099
0
2,360
12,580
4,457
295
7,633
4,947
0
55,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
38,290
236
Minions Killed
205
11
Camps Cleared
5
966,691
Distance Traveled
1,044,797
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,010
723
153
9
4
331,377
3
L
Sol
12,105
673
114
6
5
283,683
0
L
Sobek
11,253
625
16
1
1
342,324
3
W
Hou Yi
13,425
746
43
2
0
321,092
4
W
Ares
11,855
659
9
1
1
392,328
4
L
Artemis
10,910
606
106
6
5
340,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role