Player Matchup

Persephone
Persephone
Cenker10_CTR
Persephone
Level 101
God Stats
0W - 2L
1,351 SR
Queue Stats
260W - 253L
1,471 Elo+
Party 1
Cerberus
Cerberus
NykS-CTR
Cerberus
Level 127
God Stats
5W - 4L
1,574 SR
Queue Stats
175W - 159L
1,431 Elo+
Party 1
Anhur
Anhur
magicsanyo96
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,254 Elo+
Solo
Team Averages
Level 82
1,475 SR
1,385 Elo+

VS

Team Averages
Level 68
1,499 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jamie LFC 03
Medusa
Level 61
God Stats
46W - 40L
1,498 SR
Queue Stats
222W - 297L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Mhor89
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cenker10_CTR
Persephone
14
3 / 1 / 2
8,667
667
8,083
9,304
2,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
NykS-CTR
Cerberus
11
0 / 4 / 5
8,293
638
9,201
18,838
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 2 / 1
8,212
632
3,172
9,331
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 4
9,070
698
9,682
11,305
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
13
2 / 1 / 3
8,519
655
10,743
7,892
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Mhor89
Kukulkan
13
3 / 5 / 4
8,908
685
12,336
8,656
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
7
7
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Persephone
Cenker10_CTR
Persephone
3
1
2
4
W
Medusa
2
1
3
3.5
W
Kukulkan
Mhor89
Kukulkan
3
5
4
1
L
Cerberus
NykS-CTR
Cerberus
0
4
5
0.63
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
32,761
37,473
Taken
27,853
21,833
Mitigated
10,664
9,330
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,682
681
0
5,274
11,305
6,106
0
6,836
4,469
0
40,103
L
Persephone
Cenker10_CTR
Persephone
8,083
260
0
2,321
9,304
2,717
0
2,957
6,346
34,271
0
W
Medusa
10,743
6,724
0
1,418
7,892
2,039
1,934
5,377
2,515
0
23,414
W
Kukulkan
Mhor89
Kukulkan
12,336
1,166
0
1,202
8,656
2,519
58
6,436
2,220
35,648
0
L
Cerberus
NykS-CTR
Cerberus
9,201
428
0
4,813
18,838
16,056
0
6,127
12,711
18,188
0
L
3,172
641
0
2,196
9,331
3,060
0
3,590
5,741
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
26,497
137
Minions Killed
158
6
Camps Cleared
6
734,697
Distance Traveled
751,585
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,070
698
48
4
0
270,504
1
L
Persephone
8,667
667
59
5
0
246,699
2
W
Medusa
8,519
655
54
4
2
250,238
5
W
Kukulkan
8,908
685
56
4
4
230,843
3
L
Cerberus
8,293
638
28
2
0
249,065
6
L
Anhur
8,212
632
50
4
6
238,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role