Player Matchup

Skadi
Skadi
EROD1
Skadi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 134L
1,292 Elo+
Solo
Chaac
Chaac
King_jonathan19
Chaac
Level 48
God Stats
31W - 23L
1,463 SR
Queue Stats
346W - 400L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Orchestrange
Ao Kuang
Level 106
God Stats
11W - 6L
1,606 SR
Queue Stats
280W - 296L
1,406 Elo+
Solo
Olorun
Olorun
Snoorlex__
Olorun
Level 155
God Stats
13W - 7L
1,604 SR
Queue Stats
825W - 859L
1,444 Elo+
Solo
Tyr
Tyr
whatthefeezy
Tyr
Level 75
God Stats
2W - 1L
1,700 SR
Queue Stats
156W - 172L
1,386 Elo+
Solo
Team Averages
Level 87
1,575 SR
1,378 Elo+

VS

Team Averages
Level 111
1,497 SR
1,399 Elo+
Neith
Neith
CachisJR23
Neith
Level 113
God Stats
17W - 18L
1,500 SR
Queue Stats
247W - 244L
1,454 Elo+
Party 1
Yemoja
Yemoja
DragonflyJMB
Yemoja
Level 45
God Stats
2W - 7L
1,376 SR
Queue Stats
8W - 14L
1,382 Elo+
Solo
Arachne
Arachne
KING_WAYNE04
Arachne
Level 160
God Stats
0W - 2L
1,560 SR
Queue Stats
79W - 87L
1,319 Elo+
Party 1
Tsukuyomi
Tsukuyomi
clasy
Tsukuyomi
Level 90
God Stats
6W - 7L
1,565 SR
Queue Stats
244W - 298L
1,431 Elo+
Solo
Hel
Hel
klutz_98
Hel
Level 148
God Stats
20W - 22L
1,486 SR
Queue Stats
664W - 736L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EROD1
Skadi
17
2 / 4 / 8
10,902
496
8,846
12,717
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 2 / 7
10,903
496
10,293
13,979
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
Orchestrange
Ao Kuang
20
13 / 3 / 4
13,919
633
17,890
23,375
12,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Snoorlex__
Olorun
20
6 / 5 / 6
13,281
604
12,227
21,348
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 4
11,501
523
5,455
13,446
7,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 4
9,694
441
8,255
10,975
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
13
0 / 4 / 2
8,688
395
2,642
13,012
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KING_WAYNE04
Arachne
15
5 / 6 / 5
10,071
458
8,829
20,836
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
clasy
Tsukuyomi
17
9 / 5 / 3
11,153
507
21,339
20,397
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 7 / 1
8,913
405
3,987
11,963
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
24
Kills
18
20
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
4
1.67
L
Yemoja
0
4
2
0.25
W
Skadi
EROD1
Skadi
2
4
8
1.5
L
Arachne
KING_WAYNE04
Arachne
5
6
5
1.25
W
2
2
7
2.75
W
Ao Kuang
Orchestrange
Ao Kuang
13
3
4
5
W
Olorun
Snoorlex__
Olorun
6
5
6
1.8
L
Tsukuyomi
clasy
Tsukuyomi
9
5
3
2.1
L
1
7
1
0.21
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,711
Damage
45,052
84,865
Taken
77,183
46,017
Mitigated
41,200
34,331
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,255
3,275
45
2,450
10,975
3,731
493
2,218
8,293
0
52,428
L
Yemoja
2,642
711
3,035
2,792
13,012
10,562
0
1,875
10,694
23,194
0
W
Skadi
EROD1
Skadi
8,846
2,875
0
1,047
12,717
4,606
2,472
1,041
11,530
0
65,097
L
Arachne
KING_WAYNE04
Arachne
8,829
4,959
0
5,567
20,836
6,506
242
7,778
12,842
0
49,792
W
10,293
1,559
154
8,025
13,979
11,416
353
1,982
11,832
0
55,369
W
Ao Kuang
Orchestrange
Ao Kuang
17,890
4,122
0
12,290
23,375
12,448
1,717
2,845
20,009
95,237
14,627
W
Olorun
Snoorlex__
Olorun
12,227
6,908
1,208
10,120
21,348
10,300
4,058
3,067
18,044
107,821
0
L
Tsukuyomi
clasy
Tsukuyomi
21,339
4,157
0
3,090
20,397
16,626
69
11,088
8,860
12,440
55,767
L
3,987
186
1,747
3,327
11,963
3,775
312
6,322
5,592
53,585
0
W
5,455
930
0
1,487
13,446
7,247
848
959
11,789
0
67,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,506
Gold Earned
48,519
611
Minions Killed
404
0
Camps Cleared
0
2,051,504
Distance Traveled
1,627,650
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,694
441
88
4
0
304,360
4
L
Yemoja
8,688
395
35
2
0
297,182
1
W
Skadi
10,902
496
91
4
0
396,947
0
L
Arachne
10,071
458
93
4
0
353,279
0
W
Chaac
10,903
496
81
4
0
433,671
3
W
Ao Kuang
13,919
633
140
6
0
443,589
5
W
Olorun
13,281
604
172
8
0
356,041
1
L
Tsukuyomi
11,153
507
101
5
0
388,678
7
L
Hel
8,913
405
87
4
0
284,151
1
W
Tyr
11,501
523
127
6
0
421,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role