Player Matchup

Poseidon
Poseidon
Bubblesaur
Poseidon
Level 15
God Stats
8W - 9L
1,511 SR
Queue Stats
11W - 17L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
FiremanAgn1
Gilgamesh
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,192 Elo+
Solo
Nu Wa
Nu Wa
Knaarke
Nu Wa
Level 22
God Stats
5W - 6L
1,801 SR
Queue Stats
65W - 59L
1,531 Elo+
Solo
Merlin
Merlin
Retr097
Merlin
Level 17
God Stats
12W - 9L
1,487 SR
Queue Stats
44W - 52L
1,410 Elo+
Solo
Ares
Ares
VVSBaby
Ares
Level 6
God Stats
4W - 1L
1,641 SR
Queue Stats
6W - 3L
1,574 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,423 Elo+

VS

Team Averages
Level 20
1,422 SR
1,426 Elo+
Loki
Loki
AlexGoth
Loki
Level 25
God Stats
15W - 10L
1,541 SR
Queue Stats
42W - 43L
1,465 Elo+
Solo
Sol
Sol
HaosSerafim
Sol
Level 25
God Stats
22W - 28L
1,469 SR
Queue Stats
27W - 34L
1,410 Elo+
Solo
Xing Tian
Xing Tian
Mardentius
Xing Tian
Level 27
God Stats
3W - 5L
1,363 SR
Queue Stats
35W - 37L
1,416 Elo+
Solo
Hun Batz
Hun Batz
MxVeorra
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Saocartandor
Ao Kuang
Level 17
God Stats
2W - 11L
1,239 SR
Queue Stats
66W - 82L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bubblesaur
Poseidon
19
7 / 2 / 22
12,151
1,105
19,967
13,303
4,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FiremanAgn1
Gilgamesh
20
21 / 3 / 12
15,062
1,369
32,548
19,745
12,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Knaarke
Nu Wa
19
4 / 0 / 25
11,634
1,058
16,257
8,187
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Retr097
Merlin
18
2 / 1 / 22
11,373
1,034
14,316
5,439
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
VVSBaby
Ares
18
2 / 4 / 21
10,552
959
4,940
15,539
15,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

272

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 8 / 4
11,306
1,028
12,795
15,440
4,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 6
10,401
946
18,083
11,366
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Mardentius
Xing Tian
17
0 / 2 / 10
10,301
936
10,822
22,208
30,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
MxVeorra
Hun Batz
16
3 / 9 / 4
10,665
970
8,446
20,426
6,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Saocartandor
Ao Kuang
16
1 / 14 / 7
10,057
914
7,550
24,609
7,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
41
36
Kills
10
10
Deaths
36
102
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
4
8
4
0.75
W
Poseidon
Bubblesaur
Poseidon
7
2
22
9
W
Gilgamesh
FiremanAgn1
Gilgamesh
21
3
12
9
L
2
3
6
1.67
W
Nu Wa
Knaarke
Nu Wa
4
0
25
16.5
L
Xing Tian
Mardentius
Xing Tian
0
2
10
2.5
L
Hun Batz
MxVeorra
Hun Batz
3
9
4
0.56
W
Merlin
Retr097
Merlin
2
1
22
13
L
Ao Kuang
Saocartandor
Ao Kuang
1
14
7
0.32
W
Ares
VVSBaby
Ares
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,028
Damage
57,696
62,213
Taken
94,049
38,315
Mitigated
53,910
9,841
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,795
2,352
0
0
15,440
4,668
0
10,004
5,436
0
48,417
W
Poseidon
Bubblesaur
Poseidon
19,967
3,030
207
3,161
13,303
4,948
0
7,285
5,720
38,843
0
W
Gilgamesh
FiremanAgn1
Gilgamesh
32,548
13,430
1,795
2,215
19,745
12,382
0
12,324
7,135
2,725
43,105
L
18,083
3,002
0
1,867
11,366
3,842
0
8,513
2,853
34,263
0
W
Nu Wa
Knaarke
Nu Wa
16,257
6,589
318
804
8,187
3,388
0
3,035
5,002
40,080
0
L
Xing Tian
Mardentius
Xing Tian
10,822
884
0
0
22,208
30,825
0
14,729
7,479
30,114
0
L
Hun Batz
MxVeorra
Hun Batz
8,446
2,163
137
912
20,426
6,811
0
10,868
9,558
0
24,182
W
Merlin
Retr097
Merlin
14,316
537
250
841
5,439
2,482
0
2,634
2,772
41,301
0
L
Ao Kuang
Saocartandor
Ao Kuang
7,550
2,199
0
2,638
24,609
7,764
0
12,619
11,990
17,956
0
W
Ares
VVSBaby
Ares
4,940
455
0
250
15,539
15,115
0
9,973
5,129
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,772
Gold Earned
52,730
202
Minions Killed
205
9
Camps Cleared
8
1,106,189
Distance Traveled
990,939
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,306
1,028
69
6
3
226,067
2
W
Poseidon
12,151
1,105
44
4
0
211,258
0
W
Gilgamesh
15,062
1,369
33
3
5
245,522
0
L
Sol
10,401
946
41
4
3
208,440
1
W
Nu Wa
11,634
1,058
52
5
3
216,756
1
L
Xing Tian
10,301
936
53
5
0
179,525
0
L
Hun Batz
10,665
970
27
2
1
163,192
0
W
Merlin
11,373
1,034
72
7
1
233,521
0
L
Ao Kuang
10,057
914
15
1
1
213,715
1
W
Ares
10,552
959
1
0
0
199,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role