Player Matchup

Thanatos
Thanatos
ApolloOne07
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo
Hel
Hel
Tsubasu
Hel
Level 25
God Stats
1W - 3L
1,415 SR
Queue Stats
26W - 37L
1,360 Elo+
Solo
Tyr
Tyr
alvijaz-super
Tyr
Level 24
God Stats
5W - 8L
1,640 SR
Queue Stats
66W - 64L
1,362 Elo+
Solo
Kukulkan
Kukulkan
jjmyersalpha
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Solo
Anhur
Anhur
tuchelthegoat
Anhur
Level 26
God Stats
0W - 1L
1,741 SR
Queue Stats
60W - 68L
1,342 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,253 Elo+

VS

Team Averages
Level 13
1,459 SR
1,462 Elo+
Kukulkan
Kukulkan
DANNO707
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MrTrzhard
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 43L
1,474 Elo+
Solo
Ares
Ares
PrincessYuko
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThiccJam
Danzaburou
Level 14
God Stats
1W - 1L
1,295 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Chronos
Chronos
Xeenguard
Chronos
Level 28
God Stats
20W - 14L
1,503 SR
Queue Stats
113W - 155L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApolloOne07
Thanatos
10
0 / 9 / 0
6,932
408
883
13,689
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
8
0 / 8 / 1
6,406
377
2,346
10,000
4,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 1
7,040
414
2,379
10,717
4,452
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
jjmyersalpha
Kukulkan
12
1 / 5 / 0
7,511
442
5,619
7,412
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 0
7,152
421
3,288
11,443
2,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANNO707
Kukulkan
15
4 / 1 / 6
9,853
580
6,320
3,942
1,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MrTrzhard
Hun Batz
16
8 / 1 / 4
10,190
599
8,589
9,906
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 11
10,212
601
8,405
11,673
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ThiccJam
Danzaburou
18
13 / 0 / 2
11,551
679
11,334
9,144
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Xeenguard
Chronos
16
2 / 1 / 2
9,738
573
6,292
8,004
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
32
32
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ApolloOne07
Thanatos
0
9
0
0
W
Kukulkan
DANNO707
Kukulkan
4
1
6
7
W
Hun Batz
MrTrzhard
Hun Batz
8
1
4
10
W
5
0
11
10.5
W
Danzaburou
ThiccJam
Danzaburou
13
0
2
14
L
Hel
0
8
1
0.06
W
Chronos
Xeenguard
Chronos
2
1
2
3
L
1
3
1
0.5
L
Kukulkan
jjmyersalpha
Kukulkan
1
5
0
0.2
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
40,940
53,261
Taken
42,669
18,039
Mitigated
24,534
14,465
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ApolloOne07
Thanatos
883
333
0
5,781
13,689
4,567
0
6,108
7,507
0
28,754
W
Kukulkan
DANNO707
Kukulkan
6,320
441
0
568
3,942
1,586
598
482
3,460
46,040
0
W
Hun Batz
MrTrzhard
Hun Batz
8,589
2,677
342
4,959
9,906
3,865
263
1,789
8,117
0
63,510
W
8,405
352
0
2,663
11,673
11,791
0
974
10,699
47,410
0
W
Danzaburou
ThiccJam
Danzaburou
11,334
4,547
0
7,279
9,144
4,133
2,292
1,056
8,088
0
95,059
L
Hel
2,346
940
1,723
1,698
10,000
4,175
111
3,185
6,815
8,781
0
W
Chronos
Xeenguard
Chronos
6,292
1,447
0
2,968
8,004
3,159
2,158
3,664
4,340
54,421
0
L
2,379
435
0
1,566
10,717
4,452
0
5,132
5,405
0
20,849
L
Kukulkan
jjmyersalpha
Kukulkan
5,619
218
477
1,512
7,412
2,240
647
2,397
4,955
41,080
0
L
3,288
1,167
0
1,708
11,443
2,605
336
3,881
7,562
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
51,544
282
Minions Killed
534
0
Camps Cleared
0
1,338,301
Distance Traveled
1,641,567
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,932
408
80
5
0
284,055
0
W
Kukulkan
9,853
580
101
6
0
280,818
0
W
Hun Batz
10,190
599
110
6
0
376,761
0
W
Ares
10,212
601
54
3
0
369,227
0
W
Danzaburou
11,551
679
143
8
0
311,489
4
L
Hel
6,406
377
19
1
0
233,724
2
W
Chronos
9,738
573
126
7
0
303,272
0
L
Tyr
7,040
414
46
3
0
268,575
3
L
Kukulkan
7,511
442
78
5
0
269,105
3
L
Anhur
7,152
421
59
3
0
282,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role