Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FÜCKxMATCHMAKING
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,841 Elo+
Solo
Bacchus
Bacchus
Nanuts
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Anubis
Anubis
afk66
Anubis
Level 29
God Stats
36W - 34L
1,590 SR
Queue Stats
65W - 79L
1,498 Elo+
Party 1
Izanami
Izanami
cenaaaaa13
Izanami
Level 28
God Stats
15W - 23L
1,472 SR
Queue Stats
115W - 146L
1,425 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,542 Elo+

VS

Team Averages
Level 24
1,465 SR
1,568 Elo+
King Arthur
King Arthur
LoveoverHate
King Arthur
Level 27
God Stats
8W - 12L
1,316 SR
Queue Stats
73W - 64L
1,572 Elo+
Solo
Neith
Neith
ShyRaZaL
Neith
Level 15
God Stats
2W - 0L
1,740 SR
Queue Stats
11W - 7L
1,571 Elo+
Solo
Sylvanus
Sylvanus
WeLoveYouVive
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,625 Elo+
Solo
Janus
Janus
piskaJoJo
Janus
Level 26
God Stats
2W - 0L
1,268 SR
Queue Stats
29W - 21L
1,679 Elo+
Solo
Set
Set
zxcSEMPL
Set
Level 28
God Stats
15W - 9L
1,501 SR
Queue Stats
90W - 107L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 5 / 7
11,960
520
13,250
13,374
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 5 / 0
14,581
634
30,137
19,202
6,594
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Nanuts
Bacchus
16
0 / 0 / 3
10,243
445
4,527
13,353
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
afk66
Anubis
18
4 / 5 / 2
11,264
490
8,640
11,265
5,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cenaaaaa13
Izanami
16
0 / 5 / 6
10,182
443
7,234
15,181
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoveoverHate
King Arthur
18
2 / 6 / 8
11,779
512
11,558
30,162
26,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ShyRaZaL
Neith
18
4 / 0 / 7
12,285
534
7,907
9,410
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WeLoveYouVive
Sylvanus
17
3 / 3 / 8
10,986
478
9,989
21,015
24,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
piskaJoJo
Janus
20
8 / 4 / 4
14,157
616
12,241
13,203
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 3
9,989
434
8,107
20,445
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
21
Kills
20
20
Deaths
21
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
7
1.7
L
12
5
0
2.4
W
King Arthur
LoveoverHate
King Arthur
2
6
8
1
L
Bacchus
Nanuts
Bacchus
0
0
3
1.5
W
Neith
ShyRaZaL
Neith
4
0
7
7.5
W
Sylvanus
WeLoveYouVive
Sylvanus
3
3
8
2.33
L
Anubis
afk66
Anubis
4
5
2
1
L
Izanami
cenaaaaa13
Izanami
0
5
6
0.6
W
Janus
piskaJoJo
Janus
8
4
4
2.5
W
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,788
Damage
49,802
72,375
Taken
94,235
39,373
Mitigated
70,255
22,272
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,250
5,331
0
4,809
13,374
5,693
1,784
4,665
8,561
0
75,334
L
30,137
4,354
0
7,738
19,202
6,594
334
7,143
11,932
128,660
0
W
King Arthur
LoveoverHate
King Arthur
11,558
825
0
8,890
30,162
26,954
27
17,504
12,658
5,559
72,113
L
Bacchus
Nanuts
Bacchus
4,527
804
0
969
13,353
16,723
436
2,710
10,521
44,189
0
W
Neith
ShyRaZaL
Neith
7,907
1,512
0
4,090
9,410
4,934
1,605
3,490
5,920
0
78,158
W
Sylvanus
WeLoveYouVive
Sylvanus
9,989
2,093
3,263
5,396
21,015
24,282
24
10,833
10,182
40,758
0
L
Anubis
afk66
Anubis
8,640
253
0
4,582
11,265
5,129
720
4,154
6,927
68,420
0
L
Izanami
cenaaaaa13
Izanami
7,234
3,428
0
4,174
15,181
5,234
517
3,702
11,429
0
72,029
W
Janus
piskaJoJo
Janus
12,241
162
0
256
13,203
4,992
1,080
6,750
6,453
102,063
0
W
8,107
2,618
0
3,899
20,445
9,093
1,047
8,234
12,211
0
67,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,230
Gold Earned
59,196
639
Minions Killed
598
0
Camps Cleared
0
1,925,999
Distance Traveled
2,175,631
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,960
520
137
6
0
337,001
1
L
Agni
14,581
634
203
9
0
398,640
3
W
King Arthur
11,779
512
145
6
0
436,337
6
L
Bacchus
10,243
445
68
3
0
427,298
8
W
Neith
12,285
534
139
6
0
437,431
5
W
Sylvanus
10,986
478
35
2
0
439,301
6
L
Anubis
11,264
490
129
6
0
368,713
6
L
Izanami
10,182
443
102
4
0
394,347
0
W
Janus
14,157
616
197
9
0
503,938
3
W
Set
9,989
434
82
4
0
358,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role