Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Burguees
Zeus
Level 27
God Stats
1W - 0L
1,686 SR
Queue Stats
29W - 3L
1,870 Elo+
Party 1
Anhur
Anhur
LordBjørns
Anhur
Level 160
God Stats
16W - 4L
1,866 SR
Queue Stats
515W - 72L
1,936 Elo+
Party 1
Team Averages
Level 105
1,684 SR
1,769 Elo+

VS

Team Averages
Level 35
1,616 SR
1,440 Elo+
Da Ji
Da Ji
Artliix
Da Ji
Level 62
God Stats
4W - 4L
1,618 SR
Queue Stats
267W - 314L
1,572 Elo+
Solo
Hades
Hades
MarkNaiguai207
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ЯдерныйТип
Anubis
Level 20
God Stats
0W - 4L
1,730 SR
Queue Stats
7W - 11L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 21
8,795
800
4,533
8,438
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
14
10 / 0 / 8
9,909
901
10,419
4,333
1,312
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
15 / 3 / 10
10,368
943
18,281
8,704
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Artliix
Da Ji
10
3 / 8 / 1
7,779
707
4,941
13,157
3,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 9 / 3
6,868
624
4,052
13,125
7,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 10 / 3
6,667
606
3,452
10,068
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
27
Kills
4
4
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
21
12.5
L
Da Ji
Artliix
Da Ji
3
8
1
0.44
W
Zeus
10
0
8
14
W
15
3
10
6.67
L
1
9
3
0.28
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
12,445
21,475
Taken
36,350
11,673
Mitigated
14,218
7,909
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,533
762
0
1,910
8,438
6,692
0
3,786
4,652
10,251
0
L
Da Ji
Artliix
Da Ji
4,941
178
0
893
13,157
3,237
0
5,080
7,824
0
16,757
W
Zeus
10,419
1,125
66
2,236
4,333
1,312
505
1,081
3,252
38,551
0
W
18,281
10,976
0
3,697
8,704
3,669
667
2,888
5,816
0
43,700
L
4,052
832
155
630
13,125
7,557
0
4,613
8,076
7,414
0
L
3,452
318
0
447
10,068
3,424
0
4,657
5,239
13,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
21,314
141
Minions Killed
53
9
Camps Cleared
2
551,605
Distance Traveled
432,755
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,795
800
6
1
0
197,683
4
L
Da Ji
7,779
707
23
2
1
165,966
3
W
Zeus
9,909
901
77
7
3
178,323
0
W
Anhur
10,368
943
58
5
6
175,599
3
L
Hades
6,868
624
7
1
1
144,352
3
L
Anubis
6,667
606
23
2
0
122,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role