Player Matchup

Zhong Kui
Zhong Kui
Aburatsubo3274
Zhong Kui
Level 12
God Stats
4W - 2L
1,686 SR
Queue Stats
21W - 10L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
CMO4
Sun Wukong
Level 24
God Stats
3W - 2L
1,294 SR
Queue Stats
65W - 53L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Chiefs_1_Fanboy
Guan Yu
Level 28
God Stats
11W - 10L
1,528 SR
Queue Stats
171W - 167L
1,477 Elo+
Solo
Ymir
Ymir
Erxtica__
Ymir
Level 26
God Stats
9W - 6L
1,547 SR
Queue Stats
49W - 45L
1,541 Elo+
Solo
Ne Zha
Ne Zha
LcAnimosity
Ne Zha
Level 28
God Stats
3W - 7L
1,607 SR
Queue Stats
86W - 106L
1,413 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,492 Elo+

VS

Team Averages
Level 20
1,487 SR
1,527 Elo+
Ymir
Ymir
JT_BLCK1D_23
Ymir
Level 25
God Stats
0W - 2L
1,321 SR
Queue Stats
10W - 13L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pochiplox
Morgan Le Fay
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
79W - 60L
1,495 Elo+
Solo
Kali
Kali
Stephen094
Kali
Level 27
God Stats
2W - 1L
1,646 SR
Queue Stats
98W - 117L
1,496 Elo+
Solo
Hachiman
Hachiman
TurnUpKid4478
Hachiman
Level 23
God Stats
3W - 4L
1,676 SR
Queue Stats
63W - 48L
1,658 Elo+
Solo
Artemis
Artemis
aismes
Artemis
Level 6
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aburatsubo3274
Zhong Kui
11
2 / 1 / 5
6,888
574
9,031
7,953
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
CMO4
Sun Wukong
13
12 / 0 / 0
8,196
683
7,504
6,320
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 1
7,115
593
4,284
6,975
6,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 1 / 8
6,948
579
4,190
6,742
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
10
3 / 1 / 2
6,267
522
2,099
6,740
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,516
460
3,498
9,488
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Pochiplox
Morgan Le Fay
11
2 / 4 / 2
6,443
537
4,697
7,053
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 1
5,593
466
2,188
9,594
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
TurnUpKid4478
Hachiman
11
0 / 2 / 0
6,005
500
3,238
6,155
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
aismes
Artemis
8
0 / 8 / 2
5,168
431
1,944
6,542
1,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
4
4
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aburatsubo3274
Zhong Kui
2
1
5
4.5
W
Sun Wukong
CMO4
Sun Wukong
12
0
0
12
W
3
1
1
3.5
W
Ymir
2
1
8
6
L
1
5
1
0.3
W
Ne Zha
3
1
2
4
L
Morgan Le Fay
Pochiplox
Morgan Le Fay
2
4
2
0.75
L
1
4
1
0.38
L
Hachiman
TurnUpKid4478
Hachiman
0
2
0
0
L
Artemis
aismes
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
15,565
34,730
Taken
38,832
21,075
Mitigated
11,864
11,293
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aburatsubo3274
Zhong Kui
9,031
1,272
0
4,749
7,953
5,291
1,102
2,752
4,823
40,551
0
W
Sun Wukong
CMO4
Sun Wukong
7,504
1,912
56
1,288
6,320
2,617
432
1,397
4,889
0
48,606
W
4,284
546
0
2,254
6,975
6,773
345
889
6,042
0
32,491
W
Ymir
4,190
1,333
0
586
6,742
4,214
93
1,877
4,823
24,058
0
L
3,498
1,846
0
625
9,488
4,369
0
5,077
4,200
9,426
0
W
Ne Zha
2,099
343
0
2,360
6,740
2,180
1,118
682
5,958
0
24,926
L
Morgan Le Fay
Pochiplox
Morgan Le Fay
4,697
671
0
817
7,053
2,005
30
2,833
3,826
30,417
0
L
2,188
573
143
3,525
9,594
2,687
0
2,217
7,163
0
24,931
L
Hachiman
TurnUpKid4478
Hachiman
3,238
1,641
0
2,205
6,155
1,226
0
630
5,479
0
35,270
L
Artemis
aismes
Artemis
1,944
1,554
0
0
6,542
1,577
272
1,599
4,943
0
15,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
28,725
346
Minions Killed
237
0
Camps Cleared
0
1,136,038
Distance Traveled
970,179
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,888
574
82
7
0
221,148
4
W
Sun Wukong
8,196
683
87
7
0
266,636
0
W
Guan Yu
7,115
593
77
6
0
211,850
0
W
Ymir
6,948
579
45
4
0
206,660
0
L
Ymir
5,516
460
9
1
0
202,114
0
W
Ne Zha
6,267
522
55
5
0
229,744
6
L
Morgan Le Fay
6,443
537
70
6
0
220,525
2
L
Kali
5,593
466
46
4
0
202,589
0
L
Hachiman
6,005
500
84
7
0
177,164
0
L
Artemis
5,168
431
28
2
0
167,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role