Player Matchup

Bastet
Bastet
 
Bastet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EmperorZolt
Bacchus
Level 27
God Stats
1W - 0L
1,721 SR
Queue Stats
51W - 17L
1,726 Elo+
Party 1
Sobek
Sobek
TheOneFlavour
Sobek
Level 160
God Stats
4W - 0L
1,793 SR
Queue Stats
354W - 142L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
WorldOfProphecy
Danzaburou
Level 160
God Stats
8W - 6L
1,700 SR
Queue Stats
254W - 152L
1,659 Elo+
Party 1
Tyr
Tyr
ZephyrsEnoch
Tyr
Level 160
God Stats
3W - 0L
1,861 SR
Queue Stats
469W - 222L
1,738 Elo+
Party 1
Team Averages
Level 116
1,715 SR
1,655 Elo+

VS

Team Averages
Level 48
1,452 SR
1,399 Elo+
Chaac
Chaac
Mushroomkille
Chaac
Level 84
God Stats
11W - 14L
1,469 SR
Queue Stats
106W - 124L
1,468 Elo+
Solo
Neith
Neith
Notthisagain861
Neith
Level 56
God Stats
32W - 55L
1,343 SR
Queue Stats
278W - 347L
1,378 Elo+
Party 2
Hel
Hel
Xi Milkzy
Hel
Level 15
God Stats
7W - 30L
1,500 SR
Queue Stats
34W - 53L
1,470 Elo+
Party 2
Geb
Geb
gears gizmo
Geb
Level 48
God Stats
3W - 5L
1,537 SR
Queue Stats
260W - 378L
1,362 Elo+
Party 2
Fenrir
Fenrir
hedset
Fenrir
Level 37
God Stats
4W - 12L
1,412 SR
Queue Stats
158W - 269L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
17 / 1 / 19
10,762
1,345
27,404
10,574
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
EmperorZolt
Bacchus
16
8 / 1 / 21
9,618
1,202
12,564
7,399
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 25
9,127
1,141
9,073
10,538
11,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
WorldOfProphecy
Danzaburou
16
5 / 1 / 24
9,627
1,203
13,643
7,471
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
16 / 0 / 22
10,943
1,368
14,580
12,047
9,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
7,935
992
8,974
20,426
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 1
7,074
884
6,600
15,366
4,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 14 / 1
7,126
891
8,198
17,997
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 13 / 1
7,448
931
5,818
20,293
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
hedset
Fenrir
13
3 / 4 / 0
8,363
1,045
4,374
9,253
6,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
8
48
Kills
4
4
Deaths
48
111
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
1
19
26.5
W
Bacchus
EmperorZolt
Bacchus
8
1
21
18.5
L
1
9
1
0.17
L
0
8
1
0.06
W
2
1
25
14.5
W
Danzaburou
WorldOfProphecy
Danzaburou
5
1
24
17
L
0
14
1
0.04
W
16
0
22
27
L
0
13
1
0.04
L
Fenrir
hedset
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,264
Damage
33,964
48,029
Taken
83,335
32,839
Mitigated
39,518
14,538
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
27,404
10,754
757
3,965
10,574
4,388
0
4,426
6,012
0
37,329
W
Bacchus
EmperorZolt
Bacchus
12,564
1,694
0
265
7,399
4,915
0
2,186
4,961
19,448
0
L
8,974
1,832
0
4,158
20,426
12,593
0
4,146
16,064
0
28,457
L
6,600
2,139
0
131
15,366
4,816
0
5,155
9,977
0
11,538
W
9,073
213
453
3,810
10,538
11,590
0
2,828
6,443
17,233
0
W
Danzaburou
WorldOfProphecy
Danzaburou
13,643
6,525
0
2,037
7,471
2,770
0
1,295
5,824
0
33,108
L
8,198
486
1,982
1,870
17,997
5,920
0
4,272
13,569
17,654
0
W
14,580
3,922
0
3,251
12,047
9,176
0
3,281
8,598
0
28,327
L
5,818
803
0
451
20,293
9,650
0
4,305
15,844
9,493
0
L
Fenrir
hedset
Fenrir
4,374
509
0
26
9,253
6,539
0
2,929
6,244
0
7,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
37,946
137
Minions Killed
104
9
Camps Cleared
0
798,100
Distance Traveled
702,508
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,762
1,345
31
4
0
149,697
2
W
Bacchus
9,618
1,202
11
1
3
155,487
2
L
Chaac
7,935
992
52
7
0
133,067
1
L
Neith
7,074
884
11
1
0
143,320
0
W
Sobek
9,127
1,141
11
1
1
171,878
2
W
Danzaburou
9,627
1,203
52
7
4
139,490
0
L
Hel
7,126
891
17
2
0
129,266
2
W
Tyr
10,943
1,368
32
4
1
181,548
0
L
Geb
7,448
931
15
2
0
158,093
2
L
Fenrir
8,363
1,045
9
1
0
138,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role