Player Matchup

Cthulhu
Cthulhu
UboveU
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,444 Elo+
Solo
Discordia
Discordia
comicboi16
Discordia
Level 67
God Stats
16W - 20L
1,516 SR
Queue Stats
77W - 81L
1,490 Elo+
Solo
Hun Batz
Hun Batz
xABsent Dreams
Hun Batz
Level 154
God Stats
18W - 21L
1,446 SR
Queue Stats
876W - 1,049L
1,423 Elo+
Solo
Team Averages
Level 79
1,487 SR
1,452 Elo+

VS

Team Averages
Level 90
1,489 SR
1,560 Elo+
Odin
Odin
ArusDaryl
Odin
Level 103
God Stats
6W - 5L
1,674 SR
Queue Stats
127W - 140L
1,508 Elo+
Party 1
Merlin
Merlin
Handsome_Bag
Merlin
Level 143
God Stats
15W - 11L
1,582 SR
Queue Stats
223W - 192L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ssaevoli
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,210 SR
Queue Stats
61W - 39L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
UboveU
Cthulhu
10
0 / 5 / 1
6,445
645
2,865
10,592
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
comicboi16
Discordia
11
2 / 5 / 1
6,703
670
6,228
5,441
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
10
1 / 3 / 2
6,446
645
5,846
7,679
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 0 / 7
7,781
778
6,755
10,398
3,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
6 / 0 / 6
8,175
818
7,271
3,864
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ssaevoli
Ah Muzen Cab
11
2 / 3 / 7
7,005
701
5,671
6,055
1,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
5
0
7
8.5
W
Merlin
6
0
6
9
L
Cthulhu
UboveU
Cthulhu
0
5
1
0.1
L
Discordia
comicboi16
Discordia
2
5
1
0.5
W
Ah Muzen Cab
ssaevoli
Ah Muzen Cab
2
3
7
1.83
L
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
19,697
23,712
Taken
20,317
9,865
Mitigated
6,607
3,834
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,755
747
0
2,870
10,398
3,813
0
4,931
5,060
0
19,546
W
Merlin
7,271
134
0
959
3,864
1,138
0
1,309
2,200
31,023
0
L
Cthulhu
UboveU
Cthulhu
2,865
115
0
1,827
10,592
5,294
0
3,158
7,112
12,007
0
L
Discordia
comicboi16
Discordia
6,228
87
0
172
5,441
1,566
0
1,705
3,630
16,669
0
W
Ah Muzen Cab
ssaevoli
Ah Muzen Cab
5,671
2,376
0
1,277
6,055
1,656
104
2,587
2,922
0
18,263
L
Hun Batz
5,846
389
0
1,835
7,679
3,005
0
1,955
5,508
0
16,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,594
Gold Earned
22,961
100
Minions Killed
121
2
Camps Cleared
7
577,632
Distance Traveled
603,862
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,781
778
27
3
3
224,424
3
W
Merlin
8,175
818
63
6
1
208,281
2
L
Cthulhu
6,445
645
30
3
0
191,857
0
L
Discordia
6,703
670
35
4
2
175,730
3
W
Ah Muzen Cab
7,005
701
31
3
3
171,157
0
L
Hun Batz
6,446
645
35
4
0
210,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role