Player Matchup

Sylvanus
Sylvanus
DJSHAMPOOMAN
Sylvanus
Level 155
God Stats
6W - 9L
1,102 SR
Queue Stats
108W - 107L
1,567 Elo+
Party 2
Ganesha
Ganesha
Dosen5646
Ganesha
Level 67
God Stats
1W - 0L
1,699 SR
Queue Stats
82W - 59L
1,567 Elo+
Party 2
Camazotz
Camazotz
SGT Painal
Camazotz
Level 28
God Stats
9W - 8L
1,550 SR
Queue Stats
187W - 218L
1,528 Elo+
Party 2
Ymir
Ymir
Six6onMyMoney
Ymir
Level 41
God Stats
14W - 8L
1,593 SR
Queue Stats
138W - 165L
1,324 Elo+
Party 1
Agni
Agni
face_itC1
Agni
Level 57
God Stats
2W - 6L
1,436 SR
Queue Stats
110W - 166L
1,278 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,453 Elo+

VS

Team Averages
Level 65
1,402 SR
1,355 Elo+
Ra
Ra
Javiercito35
Ra
Level 41
God Stats
6W - 8L
1,303 SR
Queue Stats
96W - 110L
1,317 Elo+
Solo
Pele
Pele
Yay08bAll
Pele
Level 46
God Stats
27W - 38L
1,413 SR
Queue Stats
108W - 149L
1,309 Elo+
Solo
Cernunnos
Cernunnos
Zboy9119
Cernunnos
Level 45
God Stats
1W - 8L
1,353 SR
Queue Stats
16W - 28L
1,290 Elo+
Solo
Fafnir
Fafnir
champagne_gamer4
Fafnir
Level 91
God Stats
23W - 29L
1,551 SR
Queue Stats
367W - 356L
1,461 Elo+
Solo
Izanami
Izanami
minxedinc
Izanami
Level 103
God Stats
3W - 7L
1,389 SR
Queue Stats
133W - 143L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJSHAMPOOMAN
Sylvanus
12
8 / 1 / 6
7,586
632
9,475
8,555
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Dosen5646
Ganesha
15
3 / 0 / 3
8,030
669
6,096
7,944
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SGT Painal
Camazotz
12
8 / 1 / 6
7,436
620
8,508
13,409
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 6
6,344
529
2,577
9,453
5,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Agni
10
1 / 5 / 5
6,007
501
3,714
7,259
1,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,860
488
2,316
7,033
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
10
5 / 3 / 1
6,732
561
7,035
9,413
4,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Zboy9119
Cernunnos
10
0 / 4 / 1
5,841
487
4,239
8,669
2,118
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 5
6,117
510
5,198
8,951
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
minxedinc
Izanami
10
2 / 6 / 5
6,124
510
4,998
9,158
2,369
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
9
10
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DJSHAMPOOMAN
Sylvanus
8
1
6
11
W
Ganesha
Dosen5646
Ganesha
3
0
3
4.5
L
0
6
2
0.17
W
Camazotz
SGT Painal
Camazotz
8
1
6
11
W
2
3
6
1.67
L
Pele
5
3
1
1.83
L
Cernunnos
Zboy9119
Cernunnos
0
4
1
0.13
L
2
3
5
1.5
W
Agni
1
5
5
0.7
L
Izanami
minxedinc
Izanami
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
23,786
46,620
Taken
43,224
22,265
Mitigated
20,073
21,595
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DJSHAMPOOMAN
Sylvanus
9,475
4,040
2,456
3,778
8,555
4,384
328
1,935
6,590
32,369
7,111
W
Ganesha
Dosen5646
Ganesha
6,096
862
0
3,401
7,944
6,551
0
507
7,399
60,138
0
L
2,316
569
385
1,103
7,033
1,531
741
2,536
4,448
29,576
0
W
Camazotz
SGT Painal
Camazotz
8,508
2,233
0
7,981
13,409
4,452
688
2,164
11,200
0
38,260
W
2,577
990
1,314
967
9,453
5,058
26
1,438
7,948
12,291
0
L
Pele
7,035
2,041
0
2,840
9,413
4,741
75
3,915
5,454
381
26,173
L
Cernunnos
Zboy9119
Cernunnos
4,239
1,824
0
1,371
8,669
2,118
0
5,398
2,612
0
26,340
L
5,198
1,098
0
2,824
8,951
9,314
30
4,413
4,538
10,236
0
W
Agni
3,714
408
223
1,475
7,259
1,820
243
1,428
5,831
29,266
0
L
Izanami
minxedinc
Izanami
4,998
3,615
58
2,028
9,158
2,369
812
3,424
5,734
0
32,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
30,674
329
Minions Killed
244
0
Camps Cleared
0
1,128,199
Distance Traveled
1,081,419
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,586
632
75
6
0
226,282
3
W
Ganesha
8,030
669
121
10
0
240,039
1
L
Ra
5,860
488
76
6
0
199,021
3
W
Camazotz
7,436
620
60
5
0
246,691
0
W
Ymir
6,344
529
20
2
0
206,637
3
L
Pele
6,732
561
40
3
0
250,492
0
L
Cernunnos
5,841
487
55
5
0
200,936
0
L
Fafnir
6,117
510
12
1
0
221,080
6
W
Agni
6,007
501
53
4
0
208,550
0
L
Izanami
6,124
510
61
5
0
209,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role