Player Matchup

Mulan
Mulan
Diamond I
Divicity
Mulan
Diamond I
Level 160
God Stats
9W - 6L
1,742 SR
Queue Stats
119W - 55L
2,553 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
RapidBunny22024
Gilgamesh
Masters
Level 145
God Stats
28W - 8L
1,786 SR
Queue Stats
187W - 101L
2,790 MMR
Party 2
Tiamat
Tiamat
Silver III
TheChisMeister
Tiamat
Silver III
Level 108
God Stats
7W - 13L
1,415 SR
Queue Stats
88W - 133L
987 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,648 SR
2,110 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,669 SR
2,209 MMR
Merlin
Merlin
Grandmaster
KingQLo-
Merlin
Grandmaster
Level 160
God Stats
10W - 5L
1,785 SR
Queue Stats
489W - 181L
3,076 MMR
Party 1
Neith
Neith
Bronze I
anSTd92
Neith
Bronze I
Level 102
God Stats
149W - 254L
1,388 SR
Queue Stats
630W - 959L
635 MMR
Solo
Ares
Ares
Masters
Κilo
Ares
Masters
Level 126
God Stats
23W - 4L
1,833 SR
Queue Stats
382W - 104L
2,916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Divicity
Mulan
14
2 / 6 / 5
10,669
593
14,799
23,712
21,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
RapidBunny22024
Gilgamesh
16
7 / 2 / 1
11,692
650
14,345
23,045
22,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 6 / 4
9,560
531
6,634
13,751
8,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ThothFenrirArtioOdinAchilles

VS

Bans
GebChaacSolCu ChulainnAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingQLo-
Merlin
17
3 / 2 / 9
12,036
669
14,649
11,197
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
anSTd92
Neith
14
1 / 4 / 11
10,895
605
10,310
10,686
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
Κilo
Ares
17
10 / 3 / 4
14,035
780
23,990
20,820
28,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
14
14
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
Divicity
Mulan
2
6
5
0.75
W
Merlin
KingQLo-
Merlin
3
2
9
3.75
L
Gilgamesh
RapidBunny22024
Gilgamesh
7
2
1
3.75
L
0
6
4
0.33
W
Neith
anSTd92
Neith
1
4
11
1.63
W
Ares
Κilo
Ares
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
48,949
60,508
Taken
42,703
52,593
Mitigated
42,270
13,457
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Divicity
Mulan
14,799
1,717
0
5,833
23,712
21,509
286
15,728
7,984
0
47,700
W
Merlin
KingQLo-
Merlin
14,649
445
0
3,340
11,197
8,826
762
2,099
8,321
68,099
0
L
Gilgamesh
RapidBunny22024
Gilgamesh
14,345
2,634
0
4,859
23,045
22,929
0
15,396
7,649
3,793
36,075
L
6,634
344
0
2,765
13,751
8,155
0
7,810
5,941
23,235
0
W
Neith
anSTd92
Neith
10,310
3,236
0
1,555
10,686
4,847
1,831
1,783
8,313
0
35,054
W
Ares
Κilo
Ares
23,990
843
0
3,703
20,820
28,597
72
3,712
14,796
34,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
36,966
193
Minions Killed
216
7
Camps Cleared
10
1,025,375
Distance Traveled
996,196
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,669
593
77
4
1
335,526
4
W
Merlin
12,036
669
139
8
5
330,407
3
L
Gilgamesh
11,692
650
68
4
3
382,223
2
L
Tiamat
9,560
531
48
3
3
307,626
3
W
Neith
10,895
605
54
3
4
327,753
5
W
Ares
14,035
780
23
1
1
338,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role