Player Matchup

Neith
Neith
LarryLoVE
Neith
Level 25
God Stats
30W - 28L
1,481 SR
Queue Stats
243W - 203L
1,325 Elo+
Party 2
Anhur
Anhur
RomZII
Anhur
Level 24
God Stats
18W - 11L
1,497 SR
Queue Stats
114W - 99L
1,363 Elo+
Party 2
Arachne
Arachne
YETE21
Arachne
Level 97
God Stats
43W - 37L
1,533 SR
Queue Stats
285W - 292L
1,484 Elo+
Party 4
Ares
Ares
batranik
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 4
Anubis
Anubis
soicygod
Anubis
Level 11
God Stats
111W - 98L
1,268 SR
Queue Stats
358W - 342L
1,311 Elo+
Solo
Team Averages
Level 33
1,456 SR
1,374 Elo+

VS

Team Averages
Level 25
1,612 SR
1,364 Elo+
Olorun
Olorun
BestJungleVN
Olorun
Level 23
God Stats
7W - 3L
1,805 SR
Queue Stats
41W - 40L
1,444 Elo+
Party 1
Hades
Hades
GREIVOR
Hades
Level 22
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 34L
1,213 Elo+
Party 3
Anhur
Anhur
NinaSky
Anhur
Level 28
God Stats
3W - 2L
1,897 SR
Queue Stats
40W - 40L
1,436 Elo+
Party 1
Fenrir
Fenrir
Sighvat1
Fenrir
Level 27
God Stats
1W - 6L
1,155 SR
Queue Stats
59W - 51L
1,454 Elo+
Solo
Nu Wa
Nu Wa
xWARMACHINEx94
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LarryLoVE
Neith
18
10 / 6 / 6
11,289
564
16,418
12,086
4,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
RomZII
Anhur
18
1 / 3 / 3
11,450
573
2,909
9,544
3,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
YETE21
Arachne
19
12 / 4 / 4
12,085
604
22,302
18,034
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
17
2 / 1 / 10
11,147
557
7,454
17,548
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
soicygod
Anubis
15
3 / 2 / 6
10,140
507
8,192
9,472
7,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 5 / 3
9,788
489
10,230
14,722
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
GREIVOR
Hades
15
1 / 8 / 6
8,887
444
10,444
14,819
7,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
NinaSky
Anhur
17
2 / 4 / 5
10,551
528
5,060
13,904
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Sighvat1
Fenrir
19
6 / 2 / 6
11,853
593
13,090
19,811
12,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 9 / 1
8,780
439
2,913
11,960
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
28
Kills
16
16
Deaths
28
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
5
3
1.5
L
Hades
GREIVOR
Hades
1
8
6
0.5
W
Neith
LarryLoVE
Neith
10
6
6
2.17
L
Anhur
NinaSky
Anhur
2
4
5
1.13
W
Anhur
RomZII
Anhur
1
3
3
0.83
L
Fenrir
Sighvat1
Fenrir
6
2
6
4.5
W
Arachne
YETE21
Arachne
12
4
4
3.5
W
Ares
2
1
10
7
W
Anubis
soicygod
Anubis
3
2
6
3
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,275
Damage
41,737
66,684
Taken
75,216
44,092
Mitigated
32,471
22,579
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,230
6,671
390
5,738
14,722
4,855
1,496
5,186
9,536
48,906
0
L
Hades
GREIVOR
Hades
10,444
1,149
455
3,713
14,819
7,904
217
4,118
10,701
51,043
0
W
Neith
LarryLoVE
Neith
16,418
10,893
0
3,187
12,086
4,893
1,565
6,564
5,522
0
54,043
L
Anhur
NinaSky
Anhur
5,060
1,241
0
4,001
13,904
4,108
2,591
726
13,178
0
55,444
W
Anhur
RomZII
Anhur
2,909
511
0
3,345
9,544
3,438
2,892
1,313
8,231
0
75,367
L
Fenrir
Sighvat1
Fenrir
13,090
4,946
0
7,443
19,811
12,404
0
4,611
15,200
0
79,674
W
Arachne
YETE21
Arachne
22,302
16,377
0
6,100
18,034
8,224
1,452
4,283
13,751
0
103,496
W
Ares
7,454
1,138
0
5,291
17,548
19,813
531
9,759
7,789
44,670
0
W
Anubis
soicygod
Anubis
8,192
349
0
4,656
9,472
7,724
781
4,280
5,192
48,234
0
L
2,913
1,057
0
444
11,960
3,200
416
1,005
10,955
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
49,859
512
Minions Killed
494
0
Camps Cleared
0
1,738,663
Distance Traveled
1,652,600
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,788
489
81
4
0
322,405
2
L
Hades
8,887
444
94
5
0
309,224
0
W
Neith
11,289
564
83
4
0
337,963
3
L
Anhur
10,551
528
123
6
0
332,882
5
W
Anhur
11,450
573
140
7
0
308,256
4
L
Fenrir
11,853
593
130
7
0
412,545
3
W
Arachne
12,085
604
146
7
0
400,023
1
W
Ares
11,147
557
65
3
0
374,679
5
W
Anubis
10,140
507
78
4
0
317,742
4
L
Nu Wa
8,780
439
66
3
0
275,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role