Player Matchup

Thor
Thor
PraiseTheLord
Thor
Level 14
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 2
Anhur
Anhur
Shad0wFire10
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Solo
Amaterasu
Amaterasu
VavilonBase
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,194 Elo+
Solo
Yemoja
Yemoja
Zasharak
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,035 Elo+
Solo
Kukulkan
Kukulkan
weediesxx
Kukulkan
Level 8
God Stats
1W - 3L
1,471 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 2
Team Averages
Level 13
1,494 SR
1,294 Elo+

VS

Team Averages
Level 18
1,493 SR
1,351 Elo+
Fenrir
Fenrir
 
Fenrir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arisocrates01
Sobek
Level 27
God Stats
5W - 4L
1,447 SR
Queue Stats
15W - 14L
1,368 Elo+
Solo
Anhur
Anhur
MeshaChang
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Persephone
Persephone
Natalcha
Persephone
Level 28
God Stats
3W - 2L
1,602 SR
Queue Stats
26W - 40L
1,323 Elo+
Party 1
Mulan
Mulan
nurattidapon
Mulan
Level 28
God Stats
4W - 4L
1,416 SR
Queue Stats
53W - 62L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 4
8,553
407
5,420
18,029
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 7 / 0
9,427
449
5,043
15,328
5,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
VavilonBase
Amaterasu
13
3 / 9 / 2
8,352
398
6,240
16,647
14,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Zasharak
Yemoja
13
0 / 5 / 4
8,344
397
7,668
15,709
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
weediesxx
Kukulkan
15
2 / 6 / 1
9,220
439
12,091
13,441
5,426
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
24 / 0 / 2
14,935
711
29,210
22,267
12,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 1 / 14
10,456
498
3,710
16,515
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
14
0 / 4 / 9
9,575
456
4,354
13,361
4,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Natalcha
Persephone
16
8 / 1 / 10
11,836
564
13,733
9,459
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 12
12,361
589
10,138
17,438
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
9
Kills
38
39
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
24
0
2
25
W
0
1
14
7
W
Anhur
0
4
9
1.13
W
Persephone
Natalcha
Persephone
8
1
10
13
L
1
12
4
0.25
L
3
7
0
0.43
L
Amaterasu
VavilonBase
Amaterasu
3
9
2
0.44
L
Yemoja
Zasharak
Yemoja
0
5
4
0.4
W
6
4
12
3
L
Kukulkan
weediesxx
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,462
Damage
61,145
79,154
Taken
79,040
50,107
Mitigated
47,142
11,166
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
29,210
18,617
0
7,599
22,267
12,776
3,871
2,574
19,693
0
172,730
W
3,710
177
0
3,398
16,515
17,791
1,348
5,288
11,227
20,480
0
W
Anhur
4,354
2,047
0
3,794
13,361
4,188
1,587
3,200
10,161
0
58,919
W
Persephone
Natalcha
Persephone
13,733
708
108
1,493
9,459
3,337
1,849
5,270
4,188
55,767
0
L
5,420
1,987
0
1,795
18,029
7,384
128
2,223
15,678
0
36,853
L
5,043
3,255
0
3,358
15,328
5,597
652
4,187
11,011
0
56,076
L
Amaterasu
VavilonBase
Amaterasu
6,240
1,287
0
2,480
16,647
14,196
893
3,995
12,537
1,096
24,614
L
Yemoja
Zasharak
Yemoja
7,668
1,730
1,681
1,852
15,709
17,504
294
3,232
12,299
22,140
0
W
10,138
927
0
6,402
17,438
9,050
1,404
4,066
13,372
0
68,649
L
Kukulkan
weediesxx
Kukulkan
12,091
218
0
0
13,441
5,426
43
3,124
10,129
68,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
59,163
368
Minions Killed
583
0
Camps Cleared
0
1,735,494
Distance Traveled
2,024,859
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,935
711
221
11
0
474,310
6
W
Sobek
10,456
498
34
2
0
432,963
3
W
Anhur
9,575
456
87
4
0
316,376
8
W
Persephone
11,836
564
98
5
0
405,826
1
L
Thor
8,553
407
68
3
0
344,935
1
L
Anhur
9,427
449
122
6
0
322,939
2
L
Amaterasu
8,352
398
45
2
0
388,905
0
L
Yemoja
8,344
397
28
1
0
352,092
4
W
Mulan
12,361
589
143
7
0
395,384
3
L
Kukulkan
9,220
439
105
5
0
326,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role