Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DMaKnee
Nox
Level 149
God Stats
16W - 11L
1,482 SR
Queue Stats
676W - 689L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
TOS x Luchi
Erlang Shen
Level 59
God Stats
2W - 0L
1,770 SR
Queue Stats
73W - 84L
1,462 Elo+
Party 1
Rama
Rama
oAshikabi
Rama
Level 69
God Stats
2W - 1L
1,376 SR
Queue Stats
233W - 231L
1,410 Elo+
Party 1
Bastet
Bastet
oMao Soka
Bastet
Level 111
God Stats
8W - 8L
1,590 SR
Queue Stats
639W - 642L
1,428 Elo+
Party 1
Team Averages
Level 105
1,543 SR
1,435 Elo+

VS

Team Averages
Level 100
1,625 SR
1,504 Elo+
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrunchySeaweed
Ganesha
Level 65
God Stats
4W - 1L
1,933 SR
Queue Stats
360W - 380L
1,442 Elo+
Solo
Artio
Artio
PRINCE-V2_
Artio
Level 127
God Stats
7W - 1L
1,631 SR
Queue Stats
261W - 237L
1,586 Elo+
Solo
Scylla
Scylla
PooleboiCarti
Scylla
Level 100
God Stats
11W - 6L
1,564 SR
Queue Stats
222W - 227L
1,478 Elo+
Solo
Hachiman
Hachiman
cuzim
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
1 / 4 / 23
12,284
647
22,243
20,225
23,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
20
12 / 3 / 9
14,938
786
25,579
13,756
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TOS x Luchi
Erlang Shen
20
3 / 2 / 12
11,879
625
10,919
14,831
10,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
19
5 / 8 / 10
12,198
642
18,739
15,424
6,867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
oMao Soka
Bastet
19
5 / 3 / 14
12,172
641
14,522
17,358
7,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 5 / 13
11,978
630
12,301
19,461
6,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 5 / 14
11,766
619
11,579
28,247
40,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
18
2 / 5 / 15
11,537
607
13,360
24,231
27,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 8
13,462
709
16,734
11,762
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
cuzim
Hachiman
19
5 / 6 / 6
12,205
642
14,641
18,666
6,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
74
26
Kills
18
20
Deaths
26
68
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
4
23
3.13
L
He Bo
 
He Bo
3
5
13
1.9
L
0
5
14
1.4
W
Nox
12
3
9
5.5
L
Artio
2
5
15
1.9
L
8
5
8
2.4
W
Erlang Shen
TOS x Luchi
Erlang Shen
3
2
12
4.5
L
Hachiman
cuzim
Hachiman
5
6
6
1.33
W
Rama
5
8
10
1.25
W
Bastet
oMao Soka
Bastet
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,002
Damage
68,615
81,594
Taken
102,367
54,776
Mitigated
86,489
34,398
Healing
41,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
22,243
885
2,251
2,539
20,225
23,657
473
12,010
8,215
42,023
0
L
He Bo
 
He Bo
12,301
1,092
3,004
4,958
19,461
6,634
658
10,104
9,357
23,395
0
L
11,579
987
3,433
5,363
28,247
40,769
208
11,691
16,556
20,886
0
W
Nox
25,579
957
3,242
3,618
13,756
6,273
811
9,595
4,161
52,745
0
L
Artio
13,360
740
9,317
8,259
24,231
27,716
365
10,899
13,332
26,054
0
L
16,734
381
774
485
11,762
4,527
981
5,244
6,518
39,280
0
W
Erlang Shen
TOS x Luchi
Erlang Shen
10,919
3,974
2,989
6,015
14,831
10,666
1,593
10,885
3,946
0
27,815
L
Hachiman
cuzim
Hachiman
14,641
6,144
1,158
4,852
18,666
6,843
2,081
9,884
8,782
0
43,174
W
Rama
18,739
8,871
2,768
888
15,424
6,867
1,104
9,875
5,549
0
38,292
W
Bastet
oMao Soka
Bastet
14,522
2,647
4,464
5,624
17,358
7,313
1,316
11,609
5,749
0
23,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,471
Gold Earned
60,948
185
Minions Killed
207
0
Camps Cleared
0
1,589,975
Distance Traveled
1,567,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,284
647
0
0
0
307,161
0
L
He Bo
11,978
630
30
2
0
332,947
0
L
Ganesha
11,766
619
0
0
0
327,262
1
W
Nox
14,938
786
70
4
0
340,206
0
L
Artio
11,537
607
26
1
0
295,716
0
L
Scylla
13,462
709
63
3
0
345,760
0
W
Erlang Shen
11,879
625
37
2
0
367,106
0
L
Hachiman
12,205
642
88
5
0
265,929
0
W
Rama
12,198
642
55
3
0
210,790
0
W
Bastet
12,172
641
23
1
0
364,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role