Player Matchup

Bellona
Bellona
Bostic825
Bellona
Level 69
God Stats
1W - 3L
1,157 SR
Queue Stats
40W - 48L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
Policewilly
Guan Yu
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 1L
1,686 Elo+
Solo
Ra
Ra
SUPPORTISMYLIIFE
Ra
Level 127
God Stats
4W - 5L
1,610 SR
Queue Stats
93W - 90L
1,556 Elo+
Party 1
Team Averages
Level 73
1,423 SR
1,576 Elo+

VS

Team Averages
Level 17
1,647 SR
1,616 Elo+
Hercules
Hercules
 
Hercules
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Pyromanticor
Athena
Level 23
God Stats
7W - 5L
1,940 SR
Queue Stats
12W - 18L
1,534 Elo+
Party 2
Nemesis
Nemesis
SpeedSlayer97
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bostic825
Bellona
11
1 / 1 / 18
7,390
924
5,247
10,291
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Policewilly
Guan Yu
12
8 / 0 / 13
8,117
1,015
17,547
12,070
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
12 / 2 / 7
8,241
1,030
10,573
5,642
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 5 / 2
6,315
789
6,654
11,848
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
8
1 / 7 / 2
6,170
771
3,910
16,436
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
8
1 / 9 / 2
5,784
723
3,980
9,386
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
3
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
2
0.4
W
Bellona
Bostic825
Bellona
1
1
18
10
W
Guan Yu
Policewilly
Guan Yu
8
0
13
14.5
L
Athena
1
7
2
0.29
W
12
2
7
7.75
L
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
14,544
28,003
Taken
37,670
21,496
Mitigated
23,414
14,794
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,654
1,133
0
2,654
11,848
10,474
0
2,950
8,594
1,421
21,699
W
Bellona
Bostic825
Bellona
5,247
1,973
639
3,436
10,291
8,896
465
1,258
8,830
0
10,874
W
Guan Yu
Policewilly
Guan Yu
17,547
3,739
1,658
5,409
12,070
10,248
691
2,726
8,912
0
38,492
L
Athena
3,910
463
0
320
16,436
9,578
0
4,470
11,450
6,084
0
W
10,573
2,156
2,022
1,630
5,642
2,352
812
766
4,704
30,628
0
L
Nemesis
3,980
1,314
0
573
9,386
3,362
115
3,153
5,931
0
8,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
18,269
95
Minions Killed
51
6
Camps Cleared
1
544,492
Distance Traveled
433,473
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,315
789
37
5
0
147,709
4
W
Bellona
7,390
924
8
1
3
192,299
2
W
Guan Yu
8,117
1,015
40
5
2
191,612
1
L
Athena
6,170
771
3
0
1
150,886
1
W
Ra
8,241
1,030
47
6
1
160,581
1
L
Nemesis
5,784
723
11
1
0
134,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role