Player Matchup

Agni
Agni
AgentzOrange
Agni
Level 159
God Stats
114W - 89L
1,562 SR
Queue Stats
325W - 339L
1,500 Elo+
Solo
Da Ji
Da Ji
Darkrai_Pika13
Da Ji
Level 96
God Stats
3W - 5L
1,414 SR
Queue Stats
466W - 455L
1,498 Elo+
Party 2
Vamana
Vamana
EternalHypnos22
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 299L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LazyJoey6022278
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,590 SR
Queue Stats
52W - 49L
1,500 Elo+
Solo
Sylvanus
Sylvanus
blig464646464
Sylvanus
Level 145
God Stats
6W - 5L
1,524 SR
Queue Stats
59W - 50L
1,511 Elo+
Party 2
Team Averages
Level 115
1,518 SR
1,500 Elo+

VS

Team Averages
Level 126
1,578 SR
1,516 Elo+
Vulcan
Vulcan
Cybertectonic
Vulcan
Level 156
God Stats
3W - 3L
1,634 SR
Queue Stats
153W - 129L
1,586 Elo+
Party 3
Sylvanus
Sylvanus
DeathReaper28Z
Sylvanus
Level 116
God Stats
23W - 22L
1,580 SR
Queue Stats
546W - 736L
1,466 Elo+
Party 1
Artemis
Artemis
Rolln
Artemis
Level 121
God Stats
133W - 126L
1,545 SR
Queue Stats
1,145W - 1,169L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
SLAYAOFTHEDEAD
Sun Wukong
Level 128
God Stats
2W - 1L
1,567 SR
Queue Stats
140W - 119L
1,515 Elo+
Party 3
Apollo
Apollo
burgledurturd
Apollo
Level 107
God Stats
117W - 104L
1,565 SR
Queue Stats
642W - 623L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,315
574
4,227
4,583
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,239
476
2,502
7,527
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
7,040
640
5,001
7,801
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
LazyJoey6022278
Ah Muzen Cab
12
2 / 0 / 0
6,721
611
3,908
5,569
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
blig464646464
Sylvanus
9
2 / 0 / 3
6,249
568
2,910
4,403
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,019
547
2,672
3,693
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
0 / 1 / 2
5,095
463
1,611
6,512
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Rolln
Artemis
9
0 / 2 / 0
5,074
461
2,897
5,707
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SLAYAOFTHEDEAD
Sun Wukong
9
1 / 2 / 1
5,619
511
4,050
7,255
4,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 2
6,274
570
4,957
5,955
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
1
1
2.5
W
0
4
1
0.13
L
Sylvanus
0
1
2
1
W
2
1
1
2.5
W
Ah Muzen Cab
LazyJoey6022278
Ah Muzen Cab
2
0
0
2
L
Artemis
Rolln
Artemis
0
2
0
0
L
Sun Wukong
SLAYAOFTHEDEAD
Sun Wukong
1
2
1
0.75
W
Sylvanus
blig464646464
Sylvanus
2
0
3
3.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
16,187
29,883
Taken
29,122
15,473
Mitigated
11,738
15,352
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,227
52
59
2,642
4,583
1,285
697
887
3,696
39,034
0
L
2,672
593
0
500
3,693
1,057
0
2,208
1,323
28,169
0
W
2,502
422
0
2,888
7,527
2,040
0
1,636
5,891
0
26,842
L
Sylvanus
1,611
350
417
2,744
6,512
3,532
0
2,465
3,915
17,830
5,403
W
5,001
2,346
0
2,451
7,801
8,079
230
432
7,369
0
40,548
W
Ah Muzen Cab
LazyJoey6022278
Ah Muzen Cab
3,908
1,728
0
3,146
5,569
1,517
0
288
5,281
0
52,869
L
Artemis
Rolln
Artemis
2,897
996
0
1,395
5,707
1,202
0
641
5,066
0
26,527
L
Sun Wukong
SLAYAOFTHEDEAD
Sun Wukong
4,050
1,675
0
1,828
7,255
4,176
0
394
6,845
0
26,913
W
Sylvanus
blig464646464
Sylvanus
2,910
604
724
3,442
4,403
2,552
53
932
3,471
15,126
0
L
4,957
2,980
0
500
5,955
1,771
0
1,111
4,836
0
39,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
28,081
353
Minions Killed
321
0
Camps Cleared
0
1,050,999
Distance Traveled
1,026,125
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,315
574
75
7
0
201,529
3
L
Vulcan
6,019
547
64
6
0
235,532
3
W
Da Ji
5,239
476
54
5
0
216,132
4
L
Sylvanus
5,095
463
57
5
0
187,141
4
W
Vamana
7,040
640
91
8
0
207,228
1
W
Ah Muzen Cab
6,721
611
108
10
0
222,017
0
L
Artemis
5,074
461
64
6
0
165,908
3
L
Sun Wukong
5,619
511
48
4
0
213,128
5
W
Sylvanus
6,249
568
25
2
0
204,093
2
L
Apollo
6,274
570
88
8
0
224,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role