Player Matchup

King Arthur
King Arthur
Buckaboom
King Arthur
Level 21
God Stats
0W - 2L
1,331 SR
Queue Stats
39W - 53L
1,407 Elo+
Party 1
Ra
Ra
Crimson_Knight03
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
ThiccSlav3
Hun Batz
Level 8
God Stats
1W - 3L
1,686 SR
Queue Stats
2W - 5L
1,735 Elo+
Party 1
Team Averages
Level 44
1,506 SR
1,520 Elo+

VS

Team Averages
Level 97
1,612 SR
1,596 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
okWavy
Bellona
Level 29
God Stats
2W - 1L
1,624 SR
Queue Stats
96W - 58L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
yambien
Baron Samedi
Level 114
God Stats
30W - 14L
1,712 SR
Queue Stats
103W - 63L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buckaboom
King Arthur
11
3 / 3 / 4
7,640
764
6,087
15,669
11,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 8 / 3
7,007
701
6,331
10,835
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ThiccSlav3
Hun Batz
10
3 / 9 / 3
7,710
771
4,082
9,763
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
6 / 5 / 8
8,794
879
6,779
8,374
3,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
okWavy
Bellona
13
10 / 2 / 7
9,101
910
13,955
11,473
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
yambien
Baron Samedi
12
4 / 1 / 11
8,218
822
9,433
6,011
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
20
20
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
5
8
2
L
King Arthur
Buckaboom
King Arthur
3
3
4
1.67
L
2
8
3
0.44
L
Hun Batz
ThiccSlav3
Hun Batz
3
9
3
0.5
W
Bellona
okWavy
Bellona
10
2
7
6.75
W
Baron Samedi
yambien
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
30,167
36,267
Taken
25,858
17,210
Mitigated
14,182
5,668
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,779
5,308
600
1,088
8,374
3,139
1,549
1,875
6,391
0
21,508
L
King Arthur
Buckaboom
King Arthur
6,087
936
0
3,436
15,669
11,763
0
3,187
12,117
0
19,141
L
6,331
248
658
1,574
10,835
2,861
0
3,538
7,018
21,997
0
L
Hun Batz
ThiccSlav3
Hun Batz
4,082
1,022
0
0
9,763
2,586
0
2,352
7,237
0
9,112
W
Bellona
okWavy
Bellona
13,955
5,866
0
3,015
11,473
8,407
462
2,972
8,285
0
31,476
W
Baron Samedi
yambien
Baron Samedi
9,433
808
1,876
2,606
6,011
2,636
640
1,079
4,803
23,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,357
Gold Earned
26,113
76
Minions Killed
120
3
Camps Cleared
4
493,077
Distance Traveled
605,284
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,794
879
40
4
4
191,602
2
L
King Arthur
7,640
764
30
3
1
178,089
1
L
Ra
7,007
701
37
4
1
159,717
1
L
Hun Batz
7,710
771
9
1
1
155,271
2
W
Bellona
9,101
910
38
4
0
220,547
1
W
Baron Samedi
8,218
822
42
4
0
193,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role