Player Matchup

Bastet
Bastet
ViIIxin
Bastet
Level 49
God Stats
3W - 0L
1,687 SR
Queue Stats
115W - 141L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
aalexjahirr
Nu Wa
Level 29
God Stats
13W - 18L
1,445 SR
Queue Stats
45W - 85L
1,345 Elo+
Solo
Ares
Ares
cRASHeKO
Ares
Level 28
God Stats
5W - 3L
1,559 SR
Queue Stats
41W - 37L
1,385 Elo+
Solo
Guan Yu
Guan Yu
isidro713
Guan Yu
Level 14
God Stats
4W - 2L
1,450 SR
Queue Stats
9W - 12L
1,305 Elo+
Party 1
Sol
Sol
tedddy55
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 36L
1,313 Elo+
Solo
Team Averages
Level 28
1,528 SR
1,337 Elo+

VS

Team Averages
Level 23
1,478 SR
1,343 Elo+
Bellona
Bellona
DuffDaddyDizzle
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,240 Elo+
Solo
Ne Zha
Ne Zha
LcAnimosity
Ne Zha
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
86W - 106L
1,424 Elo+
Solo
Neith
Neith
MrDreamLow
Neith
Level 21
God Stats
1W - 1L
1,626 SR
Queue Stats
19W - 15L
1,558 Elo+
Solo
Merlin
Merlin
Murddy28k
Merlin
Level 29
God Stats
10W - 6L
1,497 SR
Queue Stats
87W - 95L
1,325 Elo+
Solo
Hel
Hel
POWERJAM
Hel
Level 21
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ViIIxin
Bastet
12
10 / 0 / 3
7,019
638
6,366
6,774
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 6 / 5
5,613
510
3,250
5,727
1,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
8
3 / 0 / 6
5,988
544
3,217
7,849
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
isidro713
Guan Yu
10
2 / 0 / 1
5,894
536
3,296
7,012
5,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 4
6,858
623
3,044
4,368
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,158
469
3,820
7,584
4,780
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
7
1 / 2 / 1
5,075
461
3,491
6,482
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
8
3 / 5 / 1
5,168
470
3,920
5,364
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Murddy28k
Merlin
9
2 / 5 / 1
5,438
494
2,241
6,123
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 3
4,533
412
3,773
5,113
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
6
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ne Zha
1
2
1
0.75
L
Neith
3
5
1
0.7
L
Merlin
Murddy28k
Merlin
2
5
1
0.5
L
0
4
3
0.38
W
Bastet
ViIIxin
Bastet
10
0
3
11.5
W
1
6
5
0.58
W
Ares
3
0
6
6
W
Guan Yu
isidro713
Guan Yu
2
0
1
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
17,245
31,730
Taken
30,666
14,531
Mitigated
11,011
11,883
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,820
1,090
0
872
7,584
4,780
592
268
7,316
0
19,818
L
Ne Zha
3,491
1,077
90
2,608
6,482
1,603
0
1,316
5,119
0
22,941
L
Neith
3,920
2,332
0
285
5,364
1,755
1,400
3,124
2,221
0
18,259
L
Merlin
Murddy28k
Merlin
2,241
40
0
0
6,123
1,615
221
2,022
4,101
23,245
0
L
3,773
770
1,119
1,077
5,113
1,258
393
2,470
2,612
14,239
0
W
Bastet
ViIIxin
Bastet
6,366
1,587
0
3,737
6,774
2,006
310
1,029
5,659
0
29,709
W
3,250
2,080
0
820
5,727
1,427
456
1,709
3,830
21,482
0
W
Ares
3,217
160
962
1,099
7,849
4,524
178
1,688
6,075
11,939
0
W
Guan Yu
isidro713
Guan Yu
3,296
597
61
3,410
7,012
5,140
330
0
7,012
0
24,555
W
3,044
599
0
1,794
4,368
1,434
2,147
1,162
3,140
32,365
5,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
25,372
238
Minions Killed
190
0
Camps Cleared
0
1,051,130
Distance Traveled
960,324
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,158
469
46
4
0
197,463
1
L
Ne Zha
5,075
461
45
4
0
203,223
4
L
Neith
5,168
470
25
2
0
180,308
0
L
Merlin
5,438
494
50
5
0
187,517
0
L
Hel
4,533
412
24
2
0
191,813
2
W
Bastet
7,019
638
50
5
0
248,111
1
W
Nu Wa
5,613
510
46
4
0
158,968
0
W
Ares
5,988
544
12
1
0
225,185
2
W
Guan Yu
5,894
536
54
5
0
202,599
4
W
Sol
6,858
623
76
7
0
216,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role