Player Matchup

Bacchus
Bacchus
BlueLunatic
Bacchus
Level 128
God Stats
7W - 11L
1,543 SR
Queue Stats
249W - 206L
1,595 Elo+
Party 2
Anhur
Anhur
SlyDaddy
Anhur
Level 124
God Stats
7W - 4L
1,725 SR
Queue Stats
295W - 208L
1,691 Elo+
Party 2
Agni
Agni
Trixzohkami
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 81L
1,655 Elo+
Party 2
Team Averages
Level 105
1,589 SR
1,647 Elo+

VS

Team Averages
Level 59
1,670 SR
1,828 Elo+
Ra
Ra
DrackTamai
Ra
Level 101
God Stats
7W - 3L
1,691 SR
Queue Stats
230W - 170L
1,787 Elo+
Solo
Neith
Neith
Soul-ClassicKz
Neith
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 15L
1,862 Elo+
Party 1
Fenrir
Fenrir
VerettaVendetta
Fenrir
Level 67
God Stats
27W - 6L
1,820 SR
Queue Stats
788W - 157L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueLunatic
Bacchus
9
1 / 6 / 2
6,639
664
2,637
14,010
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SlyDaddy
Anhur
10
1 / 5 / 2
6,386
639
5,754
7,550
2,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
6,039
604
3,922
5,693
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,125
813
9,054
4,117
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 7
7,636
764
6,817
4,669
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 9
7,455
746
7,461
9,909
6,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlueLunatic
Bacchus
1
6
2
0.33
W
6
1
6
9
L
Anhur
SlyDaddy
Anhur
1
5
2
0.4
W
5
0
7
8.5
L
1
4
1
0.38
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,313
Damage
23,332
27,253
Taken
18,695
14,949
Mitigated
9,113
4,385
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlueLunatic
Bacchus
2,637
634
0
2,866
14,010
10,789
0
4,338
9,211
10,886
0
W
9,054
1,498
1,535
1,802
4,117
1,641
293
1,753
2,224
35,000
0
L
Anhur
SlyDaddy
Anhur
5,754
2,876
0
1,041
7,550
2,468
0
2,279
4,971
0
20,083
W
6,817
2,166
0
1,044
4,669
1,431
924
945
3,680
0
24,006
L
3,922
278
0
478
5,693
1,692
0
1,838
3,683
11,894
0
W
7,461
3,289
0
1,518
9,909
6,041
150
3,639
6,046
0
12,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,064
Gold Earned
23,216
76
Minions Killed
107
3
Camps Cleared
6
468,693
Distance Traveled
526,870
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,639
664
14
1
0
154,257
1
W
Ra
8,125
813
63
6
3
196,648
4
L
Anhur
6,386
639
40
4
1
155,281
3
W
Neith
7,636
764
30
3
1
147,438
4
L
Agni
6,039
604
22
2
2
159,155
2
W
Fenrir
7,455
746
14
1
2
182,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role