Player Matchup

Geb
Geb
Agentbacon22
Geb
Level 59
God Stats
0W - 1L
1,320 SR
Queue Stats
21W - 26L
1,331 Elo+
Party 2
Terra
Terra
CelestialWolf24
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 231L
1,267 Elo+
Solo
Nox
Nox
HopesNDreams261
Nox
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 134L
1,328 Elo+
Solo
Cliodhna
Cliodhna
Killerzombiee665
Cliodhna
Level 52
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 2L
1,113 Elo+
Party 2
Hera
Hera
Yung_Saige
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,233 Elo+
Party 2
Team Averages
Level 53
1,408 SR
1,255 Elo+

VS

Team Averages
Level 137
1,576 SR
1,355 Elo+
Sylvanus
Sylvanus
Darklordofthepap
Sylvanus
Level 107
God Stats
4W - 0L
1,662 SR
Queue Stats
162W - 158L
1,361 Elo+
Solo
Neith
Neith
Greenzx1x
Neith
Level 145
God Stats
1W - 0L
1,544 SR
Queue Stats
58W - 76L
1,374 Elo+
Solo
Jormungandr
Jormungandr
HemlocK420666
Jormungandr
Level 158
God Stats
18W - 19L
1,515 SR
Queue Stats
714W - 787L
1,328 Elo+
Party 1
Bacchus
Bacchus
Heretic123666
Bacchus
Level 159
God Stats
15W - 9L
1,528 SR
Queue Stats
704W - 773L
1,331 Elo+
Party 1
Charybdis
Charybdis
iShugah
Charybdis
Level 117
God Stats
4W - 1L
1,633 SR
Queue Stats
212W - 207L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 5
10,414
744
14,685
24,037
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 4
8,236
588
4,257
19,128
22,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 10 / 6
9,154
654
8,703
13,459
5,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 11 / 4
10,530
752
23,048
18,388
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 7 / 7
10,610
758
13,802
12,765
6,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 24
12,113
865
11,587
24,374
29,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Greenzx1x
Neith
17
4 / 2 / 22
10,866
776
16,376
13,994
7,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
HemlocK420666
Jormungandr
20
18 / 5 / 16
12,997
928
25,185
18,809
21,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
3 / 3 / 29
10,632
759
9,602
17,937
26,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
iShugah
Charybdis
18
10 / 4 / 10
11,677
834
16,361
13,064
6,273
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
143
15
Kills
42
42
Deaths
15
26
Assists
101
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
1
5
4
0.6
W
7
1
24
19
W
Neith
Greenzx1x
Neith
4
2
22
7.5
W
Jormungandr
HemlocK420666
Jormungandr
18
5
16
5.2
W
Bacchus
3
3
29
5.83
L
1
10
6
0.4
L
7
11
4
0.82
L
4
7
7
1.07
W
Charybdis
iShugah
Charybdis
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,495
Damage
79,111
87,777
Taken
88,178
67,972
Mitigated
90,139
16,105
Healing
49,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,685
544
791
1,917
24,037
25,703
14
10,317
13,720
31,824
0
L
4,257
1,248
3,412
3,351
19,128
22,152
0
11,799
7,329
6,219
0
W
11,587
2,995
15,388
12,192
24,374
29,433
421
13,224
11,150
19,018
0
W
Neith
Greenzx1x
Neith
16,376
8,343
1,492
4,588
13,994
7,244
1,490
7,103
6,891
0
29,755
W
Jormungandr
HemlocK420666
Jormungandr
25,185
4,764
2,443
1,749
18,809
21,051
21
7,367
11,442
57,196
0
W
Bacchus
9,602
199
3,681
4,425
17,937
26,138
480
7,062
10,875
21,638
0
L
8,703
1,737
1,417
1,117
13,459
5,449
428
7,442
6,017
15,849
0
L
23,048
1,864
792
1,407
18,388
7,725
33
8,808
9,580
140
30,760
L
13,802
4,384
706
1,195
12,765
6,943
129
8,008
4,757
29,722
0
W
Charybdis
iShugah
Charybdis
16,361
7,786
1,246
2,268
13,064
6,273
2,462
6,831
6,233
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,944
Gold Earned
58,285
117
Minions Killed
151
0
Camps Cleared
0
975,441
Distance Traveled
1,284,822
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,414
744
24
2
0
199,126
1
L
Terra
8,236
588
8
1
0
224,611
0
W
Sylvanus
12,113
865
19
1
0
268,686
1
W
Neith
10,866
776
21
2
0
234,404
0
W
Jormungandr
12,997
928
54
4
0
262,167
1
W
Bacchus
10,632
759
26
2
0
303,272
3
L
Nox
9,154
654
15
1
0
150,172
0
L
Cliodhna
10,530
752
18
1
0
213,519
0
L
Hera
10,610
758
52
4
0
188,013
1
W
Charybdis
11,677
834
31
2
0
216,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role