Player Matchup

Hun Batz
Hun Batz
Halozeck
Hun Batz
Level 26
God Stats
2W - 3L
1,508 SR
Queue Stats
70W - 74L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
VangornBloodfist
Baba Yaga
Level 17
God Stats
1W - 2L
1,759 SR
Queue Stats
18W - 22L
1,239 Elo+
Party 1
Hachiman
Hachiman
XxJhaiker
Hachiman
Level 6
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 9L
1,512 Elo+
Solo
Bellona
Bellona
unicornicopia647
Bellona
Level 34
God Stats
5W - 6L
1,466 SR
Queue Stats
110W - 149L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
xNATIVExKNIGHTx
Kukulkan
Level 32
God Stats
4W - 4L
1,424 SR
Queue Stats
5W - 6L
1,401 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,352 Elo+

VS

Team Averages
Level 23
1,437 SR
1,370 Elo+
Odin
Odin
ROSE_xxDrakoxx1
Odin
Level 49
God Stats
5W - 4L
1,409 SR
Queue Stats
195W - 210L
1,381 Elo+
Party 2
Anubis
Anubis
WildDog131969
Anubis
Level 13
God Stats
7W - 9L
1,446 SR
Queue Stats
29W - 33L
1,351 Elo+
Solo
Izanami
Izanami
Zacare-10-
Izanami
Level 17
God Stats
2W - 5L
1,736 SR
Queue Stats
56W - 80L
1,389 Elo+
Party 2
Set
Set
death_scary69
Set
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 105L
1,362 Elo+
Party 2
Ymir
Ymir
se77ens585
Ymir
Level 16
God Stats
4W - 5L
1,094 SR
Queue Stats
26W - 40L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Halozeck
Hun Batz
13
1 / 5 / 1
7,527
470
3,233
12,002
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
10
1 / 3 / 3
7,015
438
5,175
11,522
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
XxJhaiker
Hachiman
8
0 / 4 / 2
5,683
355
1,309
5,504
1,514
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,904
432
4,276
11,131
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
10
1 / 4 / 0
6,770
423
7,100
8,497
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
9,026
564
8,836
7,881
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 0 / 3
9,012
563
10,344
7,522
3,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Zacare-10-
Izanami
11
1 / 2 / 8
7,067
442
5,135
7,457
2,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 8
7,434
465
3,613
9,399
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 6
8,471
529
6,237
9,024
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
22
22
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Halozeck
Hun Batz
1
5
1
0.3
W
8
0
5
10.5
L
Baba Yaga
1
3
3
0.83
W
7
0
3
8.5
L
Hachiman
XxJhaiker
Hachiman
0
4
2
0.25
W
Izanami
Zacare-10-
Izanami
1
2
8
2.5
W
2
3
8
2
W
4
0
6
7
L
0
6
0
0
L
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
34,165
48,656
Taken
41,283
22,080
Mitigated
23,481
10,678
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Halozeck
Hun Batz
3,233
549
0
2,613
12,002
3,669
204
4,447
7,374
0
49,834
W
8,836
1,463
0
3,577
7,881
6,351
1,004
1,778
6,103
11,343
28,988
L
Baba Yaga
5,175
425
1,241
2,394
11,522
7,281
474
6,268
5,220
19,523
0
W
10,344
691
0
4,202
7,522
3,468
559
3,992
3,530
45,614
0
L
Hachiman
XxJhaiker
Hachiman
1,309
624
0
228
5,504
1,514
0
2,636
2,767
0
11,212
W
Izanami
Zacare-10-
Izanami
5,135
2,879
246
2,407
7,457
2,053
2,057
1,278
6,179
0
33,442
W
3,613
1,410
0
2,135
9,399
3,374
135
1,728
7,671
0
28,673
W
6,237
1,719
0
3,866
9,024
8,235
319
3,499
5,525
31,487
0
L
4,276
1,658
0
2,472
11,131
7,070
299
2,104
8,393
0
27,729
L
Kukulkan
7,100
477
169
1,561
8,497
2,546
594
3,408
4,950
34,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
41,010
264
Minions Killed
310
0
Camps Cleared
0
1,365,052
Distance Traveled
1,512,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,527
470
104
7
0
321,032
0
W
Odin
9,026
564
71
4
0
303,193
0
L
Baba Yaga
7,015
438
22
1
0
256,572
0
W
Anubis
9,012
563
82
5
0
298,247
3
L
Hachiman
5,683
355
23
1
0
238,397
1
W
Izanami
7,067
442
57
4
0
279,763
0
W
Set
7,434
465
63
4
0
323,848
0
W
Ymir
8,471
529
37
2
0
307,227
0
L
Bellona
6,904
432
47
3
0
284,308
2
L
Kukulkan
6,770
423
68
4
0
264,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role