Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FrodoTBagginz21
Danzaburou
Level 71
God Stats
7W - 6L
1,608 SR
Queue Stats
108W - 111L
1,508 Elo+
Party 1
Anubis
Anubis
I Weird Flex I
Anubis
Level 105
God Stats
1W - 2L
1,204 SR
Queue Stats
66W - 76L
1,471 Elo+
Party 1
Team Averages
Level 82
1,437 SR
1,493 Elo+

VS

Team Averages
Level 62
1,358 SR
1,418 Elo+
Jing Wei
Jing Wei
StankPuh
Jing Wei
Level 84
God Stats
5W - 4L
1,333 SR
Queue Stats
122W - 134L
1,406 Elo+
Party 2
Ra
Ra
WetMars
Ra
Level 18
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 13L
1,399 Elo+
Party 2
Ymir
Ymir
WiiMotionPluss
Ymir
Level 83
God Stats
17W - 17L
1,448 SR
Queue Stats
168W - 175L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 5 / 17
11,950
629
14,253
26,620
31,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
FrodoTBagginz21
Danzaburou
16
8 / 5 / 13
13,342
702
15,136
17,235
7,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 5 / 10
13,560
714
23,332
20,993
12,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
StankPuh
Jing Wei
18
10 / 5 / 3
15,253
803
23,098
23,316
6,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 10 / 6
11,826
622
10,992
14,759
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 11
13,922
733
15,863
27,429
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
23
Kills
14
15
Deaths
23
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
17
2.5
L
Danzaburou
FrodoTBagginz21
Danzaburou
8
5
13
2.9
L
11
5
10
3.2
W
Jing Wei
StankPuh
Jing Wei
10
5
3
2.3
W
1
10
6
0.4
W
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,721
Damage
49,953
64,848
Taken
65,504
51,664
Mitigated
30,262
23,218
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,253
1,115
911
6,052
26,620
31,447
200
9,305
17,315
0
31,642
L
Danzaburou
FrodoTBagginz21
Danzaburou
15,136
7,452
48
4,757
17,235
7,954
2,269
7,393
9,842
0
53,337
L
23,332
1,799
923
10,527
20,993
12,263
397
10,833
10,160
55,905
0
W
Jing Wei
StankPuh
Jing Wei
23,098
18,887
0
7,683
23,316
6,606
2,853
8,287
15,029
0
79,402
W
10,992
758
633
1,232
14,759
3,241
232
7,072
7,687
32,121
0
W
15,863
1,531
0
5,907
27,429
20,415
450
8,543
18,886
41,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
41,001
186
Minions Killed
171
7
Camps Cleared
5
926,886
Distance Traveled
930,958
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,950
629
27
1
1
345,205
4
L
Danzaburou
13,342
702
84
4
1
318,127
1
L
Anubis
13,560
714
75
4
5
263,554
1
W
Jing Wei
15,253
803
84
4
2
378,474
0
W
Ra
11,826
622
48
3
1
253,075
0
W
Ymir
13,922
733
39
2
2
299,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role