Player Matchup

Sun Wukong
Sun Wukong
KarepkgeKarl
Sun Wukong
Level 28
God Stats
17W - 20L
1,333 SR
Queue Stats
220W - 329L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
Mr Soviet Bears
Cthulhu
Level 20
God Stats
43W - 42L
1,535 SR
Queue Stats
64W - 86L
1,281 Elo+
Solo
Fenrir
Fenrir
TwinSmoxAlot7
Fenrir
Level 89
God Stats
3W - 9L
1,541 SR
Queue Stats
186W - 285L
1,253 Elo+
Party 1
Team Averages
Level 46
1,469 SR
1,262 Elo+

VS

Team Averages
Level 61
1,484 SR
1,358 Elo+
Cerberus
Cerberus
GotTheClap-Skitz
Cerberus
Level 64
God Stats
5W - 2L
1,574 SR
Queue Stats
44W - 58L
1,370 Elo+
Party 2
Bellona
Bellona
OIZYS-M
Bellona
Level 22
God Stats
3W - 3L
1,412 SR
Queue Stats
19W - 27L
1,357 Elo+
Party 2
Neith
Neith
ShepardsOfFire91
Neith
Level 98
God Stats
3W - 2L
1,467 SR
Queue Stats
74W - 95L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KarepkgeKarl
Sun Wukong
12
1 / 3 / 3
8,724
582
5,670
16,060
12,867
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 3
9,033
602
13,143
19,006
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 10 / 2
8,748
583
6,889
14,188
4,857
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
11,603
774
16,552
11,945
13,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
OIZYS-M
Bellona
14
3 / 4 / 13
10,439
696
12,786
14,606
12,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 12
11,138
743
13,925
8,959
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Sun Wukong
KarepkgeKarl
Sun Wukong
1
3
3
0.83
L
2
6
3
0.58
W
Bellona
OIZYS-M
Bellona
3
4
13
2.38
W
6
0
12
12
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
43,263
49,254
Taken
35,510
27,658
Mitigated
29,364
5,049
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,552
1,532
1,059
5,546
11,945
13,368
320
3,706
7,644
46,101
0
L
Sun Wukong
KarepkgeKarl
Sun Wukong
5,670
1,089
293
2,140
16,060
12,867
0
8,649
7,411
0
24,720
L
13,143
899
85
1,198
19,006
9,934
0
4,579
14,427
34,746
0
W
Bellona
OIZYS-M
Bellona
12,786
4,967
333
2,726
14,606
12,286
350
5,473
8,710
0
35,157
W
13,925
6,579
0
4,123
8,959
3,710
1,633
3,186
5,554
0
41,245
L
6,889
1,445
319
1,014
14,188
4,857
0
3,942
10,246
0
20,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
33,180
124
Minions Killed
214
7
Camps Cleared
8
792,327
Distance Traveled
843,152
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,603
774
124
8
5
297,877
3
L
Sun Wukong
8,724
582
32
2
2
286,216
1
L
Cthulhu
9,033
602
67
4
1
262,102
0
W
Bellona
10,439
696
32
2
2
269,620
0
W
Neith
11,138
743
58
4
1
275,655
1
L
Fenrir
8,748
583
25
2
4
244,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role