Player Matchup

Awilix
Awilix
Johnny2Frosty
Awilix
Level 14
God Stats
17W - 8L
1,300 SR
Queue Stats
87W - 68L
1,455 Elo+
Solo
Kukulkan
Kukulkan
jimmythe4
Kukulkan
Level 126
God Stats
2W - 1L
1,522 SR
Queue Stats
28W - 32L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
lm_Rias
Jormungandr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 19L
1,598 Elo+
Party 2
Team Averages
Level 56
1,441 SR
1,488 Elo+

VS

Team Averages
Level 36
1,270 SR
1,205 Elo+
Fenrir
Fenrir
Braylon21h
Fenrir
Level 28
God Stats
4W - 7L
1,381 SR
Queue Stats
38W - 79L
1,172 Elo+
Party 1
Ra
Ra
SickDeer217418
Ra
Level 43
God Stats
0W - 2L
1,272 SR
Queue Stats
41W - 81L
1,209 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XIX Eclipse69
Tsukuyomi
Level 37
God Stats
0W - 4L
1,158 SR
Queue Stats
76W - 122L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
9,374
721
9,597
7,357
5,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
jimmythe4
Kukulkan
15
9 / 0 / 10
10,027
771
13,989
4,079
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
lm_Rias
Jormungandr
14
6 / 0 / 14
10,383
799
8,260
11,836
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Braylon21h
Fenrir
8
0 / 8 / 1
6,756
520
4,019
12,439
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 0
7,058
543
6,924
10,014
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
XIX Eclipse69
Tsukuyomi
11
1 / 6 / 0
7,362
566
4,357
13,999
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Braylon21h
Fenrir
0
8
1
0.06
W
6
1
10
11
L
0
7
0
0
L
Tsukuyomi
XIX Eclipse69
Tsukuyomi
1
6
0
0.17
W
Kukulkan
jimmythe4
Kukulkan
9
0
10
14
W
Jormungandr
lm_Rias
Jormungandr
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
15,300
23,272
Taken
36,452
19,119
Mitigated
16,878
5,376
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Braylon21h
Fenrir
4,019
755
0
459
12,439
4,143
0
6,692
5,747
0
7,903
W
9,597
2,730
0
1,081
7,357
5,085
329
2,181
4,972
189
25,391
L
6,924
333
370
868
10,014
3,674
0
7,355
2,659
26,700
0
L
Tsukuyomi
XIX Eclipse69
Tsukuyomi
4,357
671
0
1,319
13,999
9,061
0
8,503
5,496
0
21,922
W
Kukulkan
jimmythe4
Kukulkan
13,989
1,615
0
532
4,079
2,128
1,308
479
3,548
46,010
0
W
Jormungandr
lm_Rias
Jormungandr
8,260
1,109
0
3,763
11,836
11,906
941
4,240
7,196
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
21,176
129
Minions Killed
112
8
Camps Cleared
2
738,674
Distance Traveled
611,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,756
520
12
1
1
202,239
0
W
Awilix
9,374
721
23
2
5
255,307
1
L
Ra
7,058
543
59
5
1
198,744
2
L
Tsukuyomi
7,362
566
41
3
0
210,349
2
W
Kukulkan
10,027
771
71
5
2
234,168
1
W
Jormungandr
10,383
799
35
3
1
249,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role