Player Matchup

Aphrodite
Aphrodite
AmiaYoshika
Aphrodite
Level 60
God Stats
8W - 10L
1,475 SR
Queue Stats
279W - 305L
1,434 Elo+
Party 2
Ra
Ra
ChiIdishHambino
Ra
Level 107
God Stats
5W - 2L
1,658 SR
Queue Stats
31W - 23L
1,552 Elo+
Party 1
Bastet
Bastet
Persuasionz_
Bastet
Level 66
God Stats
9W - 7L
1,561 SR
Queue Stats
411W - 497L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
Precatorius
Baron Samedi
Level 29
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 5L
1,272 Elo+
Party 1
King Arthur
King Arthur
lAdversaryl
King Arthur
Level 92
God Stats
2W - 1L
1,435 SR
Queue Stats
163W - 161L
1,565 Elo+
Party 1
Team Averages
Level 71
1,532 SR
1,444 Elo+

VS

Team Averages
Level 40
1,386 SR
1,350 Elo+
Skadi
Skadi
Brando Bands611
Skadi
Level 20
God Stats
6W - 17L
1,330 SR
Queue Stats
25W - 42L
1,326 Elo+
Party 3
Scylla
Scylla
KillBehl
Scylla
Level 42
God Stats
2W - 8L
1,226 SR
Queue Stats
207W - 222L
1,490 Elo+
Solo
Jormungandr
Jormungandr
MadCampy
Jormungandr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 136L
1,269 Elo+
Solo
Anhur
Anhur
MrClux
Anhur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 159L
1,343 Elo+
Party 3
Loki
Loki
NaturallMess
Loki
Level 48
God Stats
1W - 5L
1,373 SR
Queue Stats
64W - 129L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmiaYoshika
Aphrodite
20
5 / 7 / 18
14,244
1,017
17,634
19,636
13,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 8
14,735
1,053
16,218
6,648
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
11 / 2 / 10
15,137
1,081
21,886
18,953
8,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Precatorius
Baron Samedi
20
2 / 1 / 12
12,896
921
10,580
11,640
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lAdversaryl
King Arthur
20
7 / 6 / 21
14,795
1,057
24,824
23,993
28,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,076
863
7,688
18,955
7,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
KillBehl
Scylla
20
9 / 2 / 6
14,998
1,071
27,846
16,102
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MadCampy
Jormungandr
19
2 / 6 / 9
13,015
930
13,182
22,689
24,124
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
MrClux
Anhur
20
1 / 9 / 12
13,186
942
16,510
27,060
11,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 6 / 9
12,513
894
8,578
13,617
5,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
32
Kills
16
16
Deaths
32
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AmiaYoshika
Aphrodite
5
7
18
2
L
2
9
6
0.56
W
7
0
8
11
L
Scylla
KillBehl
Scylla
9
2
6
6
L
Jormungandr
MadCampy
Jormungandr
2
6
9
1.08
L
Anhur
MrClux
Anhur
1
9
12
0.78
L
2
6
9
1.08
W
Bastet
11
2
10
8
W
Baron Samedi
Precatorius
Baron Samedi
2
1
12
8
W
King Arthur
lAdversaryl
King Arthur
7
6
21
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,142
Damage
73,804
80,870
Taken
98,423
59,687
Mitigated
53,775
29,813
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AmiaYoshika
Aphrodite
17,634
2,444
7,398
8,101
19,636
13,848
0
9,258
10,378
32,032
0
L
7,688
2,991
0
235
18,955
7,250
0
6,881
12,074
0
15,399
W
16,218
1,194
1,845
1,697
6,648
3,019
0
2,881
3,767
61,641
0
L
Scylla
KillBehl
Scylla
27,846
2,984
0
0
16,102
6,024
0
9,014
7,088
52,594
0
L
Jormungandr
MadCampy
Jormungandr
13,182
2,867
0
1,767
22,689
24,124
0
12,600
10,089
50,968
0
L
Anhur
MrClux
Anhur
16,510
7,296
0
792
27,060
11,263
0
12,402
14,658
0
56,006
L
8,578
2,382
0
0
13,617
5,114
0
7,238
6,379
0
15,274
W
Bastet
21,886
6,555
0
5,294
18,953
8,654
0
10,842
8,111
0
42,750
W
Baron Samedi
Precatorius
Baron Samedi
10,580
861
2,195
1,994
11,640
5,424
0
6,644
4,996
27,600
0
W
King Arthur
lAdversaryl
King Arthur
24,824
2,178
271
1,018
23,993
28,742
0
11,403
12,078
7,232
31,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,807
Gold Earned
65,788
274
Minions Killed
263
11
Camps Cleared
6
1,462,183
Distance Traveled
1,295,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,244
1,017
29
2
3
269,621
0
L
Skadi
12,076
863
20
1
1
270,457
0
W
Ra
14,735
1,053
108
8
5
318,852
0
L
Scylla
14,998
1,071
81
6
1
278,378
0
L
Jormungandr
13,015
930
79
6
2
246,860
0
L
Anhur
13,186
942
68
5
1
215,397
0
L
Loki
12,513
894
15
1
1
284,217
0
W
Bastet
15,137
1,081
50
4
3
306,560
0
W
Baron Samedi
12,896
921
53
4
0
283,036
0
W
King Arthur
14,795
1,057
34
2
0
284,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role