Player Matchup

Osiris
Osiris
Montgomery7
Osiris
Level 117
God Stats
1W - 3L
1,573 SR
Queue Stats
219W - 134L
1,702 Elo+
Party 1
Hun Batz
Hun Batz
XxDEADxEYESxX
Hun Batz
Level 156
God Stats
0W - 1L
1,727 SR
Queue Stats
162W - 103L
1,677 Elo+
Party 1
Sol
Sol
vakizzy
Sol
Level 130
God Stats
2W - 1L
1,436 SR
Queue Stats
101W - 75L
1,669 Elo+
Party 1
Team Averages
Level 134
1,579 SR
1,683 Elo+

VS

Team Averages
Level 93
1,707 SR
1,768 Elo+
Chiron
Chiron
Battice
Chiron
Level 127
God Stats
22W - 4L
1,761 SR
Queue Stats
144W - 67L
1,700 Elo+
Party 2
Baron Samedi
Baron Samedi
Imyourcarry2894
Baron Samedi
Level 23
God Stats
2W - 0L
1,556 SR
Queue Stats
30W - 5L
1,891 Elo+
Party 2
Bastet
Bastet
XxSELDOMxX
Bastet
Level 129
God Stats
2W - 1L
1,804 SR
Queue Stats
66W - 37L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 5 / 2
7,689
641
10,570
15,543
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
XxDEADxEYESxX
Hun Batz
10
1 / 6 / 2
7,242
604
6,707
13,872
9,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
1 / 4 / 2
7,238
603
7,875
9,064
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Battice
Chiron
15
11 / 1 / 3
9,744
812
15,642
9,233
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Imyourcarry2894
Baron Samedi
13
2 / 1 / 11
8,316
693
9,585
8,297
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
XxSELDOMxX
Bastet
11
2 / 2 / 10
8,044
670
10,212
11,585
6,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Battice
Chiron
11
1
3
12.5
W
Baron Samedi
Imyourcarry2894
Baron Samedi
2
1
11
7.5
L
Osiris
2
5
2
0.6
L
Hun Batz
XxDEADxEYESxX
Hun Batz
1
6
2
0.33
W
Bastet
XxSELDOMxX
Bastet
2
2
10
3.5
L
Sol
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
35,439
38,479
Taken
29,115
23,249
Mitigated
13,883
4,805
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Battice
Chiron
15,642
8,332
1,203
2,716
9,233
3,439
506
2,624
6,465
0
50,013
W
Baron Samedi
Imyourcarry2894
Baron Samedi
9,585
265
2,096
4,222
8,297
3,962
202
2,398
5,743
22,555
0
L
Osiris
10,570
2,552
0
491
15,543
11,491
0
6,475
9,068
2,230
27,206
L
Hun Batz
XxDEADxEYESxX
Hun Batz
6,707
909
0
2,209
13,872
9,530
0
2,756
11,116
2,986
12,587
W
Bastet
XxSELDOMxX
Bastet
10,212
2,412
0
1,175
11,585
6,482
85
4,951
6,310
0
16,371
L
Sol
7,875
1,776
0
2,105
9,064
2,228
0
634
8,430
20,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
26,104
113
Minions Killed
135
5
Camps Cleared
7
611,107
Distance Traveled
691,838
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,744
812
86
7
1
234,264
2
W
Baron Samedi
8,316
693
33
3
4
219,088
3
L
Osiris
7,689
641
43
4
4
206,063
3
L
Hun Batz
7,242
604
29
2
1
199,631
2
W
Bastet
8,044
670
16
1
2
238,486
2
L
Sol
7,238
603
41
3
0
205,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role