Player Matchup

Bellona
Bellona
DeltaKhaos
Bellona
Level 16
God Stats
3W - 0L
1,310 SR
Queue Stats
52W - 26L
1,633 Elo+
Party 2
Fenrir
Fenrir
FishWhisperer
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,311 Elo+
Solo
Raijin
Raijin
JRob1
Raijin
Level 128
God Stats
5W - 6L
1,438 SR
Queue Stats
68W - 72L
1,538 Elo+
Party 2
Team Averages
Level 51
1,416 SR
1,494 Elo+

VS

Team Averages
Level 89
1,498 SR
1,477 Elo+
Jormungandr
Jormungandr
Alexander23yt23
Jormungandr
Level 85
God Stats
7W - 15L
1,335 SR
Queue Stats
472W - 511L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MxQwC
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,224 SR
Queue Stats
56W - 65L
1,476 Elo+
Party 1
Bellona
Bellona
UwU Miia
Bellona
Level 159
God Stats
0W - 1L
1,937 SR
Queue Stats
91W - 96L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeltaKhaos
Bellona
15
8 / 3 / 6
9,769
814
10,237
11,299
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 3 / 11
9,365
780
8,306
12,445
6,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
JRob1
Raijin
13
5 / 3 / 12
9,100
758
12,526
7,621
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexander23yt23
Jormungandr
11
3 / 6 / 4
8,651
721
8,028
12,157
7,647
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MxQwC
Morgan Le Fay
11
1 / 8 / 5
7,610
634
3,102
8,892
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
UwU Miia
Bellona
12
5 / 4 / 3
8,589
716
10,346
14,029
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
18
Kills
9
9
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alexander23yt23
Jormungandr
3
6
4
0.83
W
Bellona
DeltaKhaos
Bellona
8
3
6
3.67
W
5
3
11
3.5
W
Raijin
JRob1
Raijin
5
3
12
3.67
L
Morgan Le Fay
MxQwC
Morgan Le Fay
1
8
5
0.44
L
Bellona
UwU Miia
Bellona
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,069
Damage
21,476
31,365
Taken
35,078
20,783
Mitigated
21,917
9,542
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alexander23yt23
Jormungandr
8,028
2,742
310
624
12,157
7,647
0
4,650
6,748
20,467
0
W
Bellona
DeltaKhaos
Bellona
10,237
3,297
0
4,240
11,299
11,050
1,201
4,178
7,121
0
44,893
W
8,306
2,260
0
3,366
12,445
6,910
314
4,792
7,653
669
16,262
W
Raijin
JRob1
Raijin
12,526
1,557
305
1,631
7,621
2,823
603
2,843
4,778
27,046
0
L
Morgan Le Fay
MxQwC
Morgan Le Fay
3,102
430
0
61
8,892
2,900
0
2,791
5,762
9,717
0
L
Bellona
UwU Miia
Bellona
10,346
3,937
0
2,888
14,029
11,370
0
4,585
8,375
0
28,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
24,850
126
Minions Killed
85
7
Camps Cleared
4
657,001
Distance Traveled
612,985
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,651
721
31
3
0
193,232
0
W
Bellona
9,769
814
81
7
3
242,600
0
W
Fenrir
9,365
780
15
1
1
218,057
0
W
Raijin
9,100
758
30
3
3
196,344
6
L
Morgan Le Fay
7,610
634
10
1
1
201,616
0
L
Bellona
8,589
716
44
4
3
218,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role