Player Matchup

Sol
Sol
BlackCondor0418
Sol
Level 120
God Stats
29W - 13L
1,596 SR
Queue Stats
280W - 167L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
God_Of_Destroyer
Amaterasu
Level 23
God Stats
3W - 6L
1,217 SR
Queue Stats
10W - 12L
1,278 Elo+
Party 1
Charybdis
Charybdis
Kon_El_Prime
Charybdis
Level 61
God Stats
2W - 1L
1,474 SR
Queue Stats
10W - 26L
1,141 Elo+
Party 1
Team Averages
Level 68
1,429 SR
1,331 Elo+

VS

Team Averages
Level 30
1,571 SR
1,265 Elo+
Bacchus
Bacchus
Nohf
Bacchus
Level 18
God Stats
2W - 2L
1,712 SR
Queue Stats
15W - 29L
1,308 Elo+
Solo
Aphrodite
Aphrodite
Snmagl
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,013 Elo+
Solo
Da Ji
Da Ji
electrodragon_11
Da Ji
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 34L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 8
8,865
806
10,056
9,753
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
12
3 / 3 / 10
8,428
766
4,995
7,924
5,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Kon_El_Prime
Charybdis
13
7 / 3 / 8
9,100
827
6,969
6,558
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nohf
Bacchus
10
1 / 6 / 5
7,523
684
4,858
9,042
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Snmagl
Aphrodite
8
0 / 6 / 2
5,917
538
816
5,368
2,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
9 / 5 / 1
9,669
879
10,242
12,641
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
10
10
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Amaterasu
3
3
10
2.67
W
Charybdis
Kon_El_Prime
Charybdis
7
3
8
3.67
L
Bacchus
Nohf
Bacchus
1
6
5
0.58
L
Aphrodite
Snmagl
Aphrodite
0
6
2
0.17
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
15,916
24,235
Taken
27,051
10,450
Mitigated
14,735
3,010
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,056
4,160
0
2,358
9,753
3,113
773
1,840
7,913
30,546
2,924
W
Amaterasu
4,995
2,750
0
652
7,924
5,353
0
2,427
5,497
0
18,925
W
Charybdis
Kon_El_Prime
Charybdis
6,969
4,387
0
0
6,558
1,984
1,459
1,941
4,617
0
28,779
L
Bacchus
Nohf
Bacchus
4,858
436
0
276
9,042
7,193
0
2,753
6,289
12,583
0
L
Aphrodite
Snmagl
Aphrodite
816
584
199
549
5,368
2,690
0
2,035
3,333
4,745
0
L
10,242
2,818
0
831
12,641
4,852
0
4,737
7,904
0
18,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
23,109
123
Minions Killed
41
7
Camps Cleared
2
537,158
Distance Traveled
399,563
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,865
806
44
4
1
158,512
2
W
Amaterasu
8,428
766
24
2
2
206,245
0
W
Charybdis
9,100
827
55
5
4
172,401
0
L
Bacchus
7,523
684
13
1
0
129,763
0
L
Aphrodite
5,917
538
9
1
1
92,900
1
L
Da Ji
9,669
879
19
2
1
176,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role