Player Matchup

Anubis
Anubis
Epic henchman
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
Everlast989
Horus
Level 89
God Stats
3W - 3L
1,589 SR
Queue Stats
70W - 77L
1,439 Elo+
Solo
Serqet
Serqet
esik9801
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 134L
1,376 Elo+
Solo
Team Averages
Level 56
1,530 SR
1,438 Elo+

VS

Team Averages
Level 58
1,676 SR
1,476 Elo+
Cthulhu
Cthulhu
I_Marko_Polo_I
Cthulhu
Level 5
God Stats
1W - 1L
1,885 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
ShowMaxxMafia
Raijin
Level 10
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 1
Anhur
Anhur
jowel26
Anhur
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
230W - 128L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,806
486
0
0
0
14
6 / 7 / 5
10,208
729
9,656
23,836
18,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
esik9801
Serqet
14
4 / 7 / 2
9,004
643
9,876
18,676
5,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
10,868
776
8,224
14,522
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 5
9,328
666
8,760
8,582
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
jowel26
Anhur
15
7 / 3 / 6
10,783
770
17,588
12,228
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
14
14
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
6
7
5
1.21
W
3
4
11
2.13
W
4
4
5
1.63
L
Serqet
esik9801
Serqet
4
7
2
0.71
W
Anhur
jowel26
Anhur
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
34,572
42,512
Taken
35,332
23,468
Mitigated
26,981
6,359
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
9,656
4,347
1,215
4,241
23,836
18,405
0
9,645
13,689
0
23,917
W
8,224
1,143
143
1,534
14,522
16,189
62
167
14,229
19,152
0
W
8,760
2,201
282
726
8,582
4,157
192
0
8,444
21,722
0
L
Serqet
esik9801
Serqet
9,876
2,462
400
503
18,676
5,063
0
6,692
11,724
0
21,922
W
Anhur
jowel26
Anhur
17,588
9,378
0
675
12,228
6,635
1,807
135
11,593
0
53,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
30,979
41
Minions Killed
152
1
Camps Cleared
8
516,097
Distance Traveled
712,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,806
486
0
0
0
0
0
L
Horus
10,208
729
25
2
0
248,915
2
W
Cthulhu
10,868
776
28
2
0
277,311
0
W
Raijin
9,328
666
44
3
1
217,672
0
L
Serqet
9,004
643
16
1
1
267,182
2
W
Anhur
10,783
770
80
6
7
217,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role