Player Matchup

Cliodhna
Cliodhna
ECT Frostbite
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 91L
1,599 Elo+
Solo
Hel
Hel
P1nkies
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,493 Elo+
Party 2
Mulan
Mulan
TeamAvatar99
Mulan
Level 92
God Stats
14W - 9L
1,636 SR
Queue Stats
472W - 442L
1,522 Elo+
Party 2
Sol
Sol
TwoLoliGFs
Sol
Level 67
God Stats
11W - 14L
1,605 SR
Queue Stats
292W - 306L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
chaaavoo
Sylvanus
Level 84
God Stats
1W - 2L
1,483 SR
Queue Stats
462W - 481L
1,477 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,516 Elo+

VS

Team Averages
Level 96
1,567 SR
1,482 Elo+
Horus
Horus
BornToastering
Horus
Level 65
God Stats
13W - 6L
1,525 SR
Queue Stats
85W - 96L
1,456 Elo+
Party 1
Vulcan
Vulcan
Colowskii
Vulcan
Level 86
God Stats
15W - 12L
1,516 SR
Queue Stats
364W - 321L
1,510 Elo+
Solo
Sol
Sol
SENTEN55
Sol
Level 92
God Stats
50W - 57L
1,560 SR
Queue Stats
300W - 306L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
pickletickle308
Zhong Kui
Level 108
God Stats
54W - 35L
1,630 SR
Queue Stats
586W - 587L
1,455 Elo+
Party 1
Thanatos
Thanatos
trippy hippy620
Thanatos
Level 128
God Stats
11W - 10L
1,604 SR
Queue Stats
375W - 369L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ECT Frostbite
Cliodhna
13
0 / 4 / 3
7,270
485
4,003
10,972
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
10
1 / 7 / 1
6,435
429
756
5,665
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
15 / 3 / 0
10,163
678
17,519
17,361
17,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 0
6,542
436
3,971
8,614
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
chaaavoo
Sylvanus
12
0 / 3 / 4
6,837
456
5,799
16,491
10,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,606
507
6,984
12,343
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Colowskii
Vulcan
15
7 / 0 / 1
9,154
610
12,343
8,301
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 3
8,567
571
6,913
7,265
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
pickletickle308
Zhong Kui
13
4 / 8 / 1
8,288
553
8,907
14,478
8,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
3 / 5 / 6
8,001
533
7,489
11,307
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
17
Kills
21
21
Deaths
17
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Vulcan
Colowskii
Vulcan
7
0
1
7.5
L
Cliodhna
ECT Frostbite
Cliodhna
0
4
3
0.38
L
Hel
1
7
1
0.21
W
5
2
3
3.25
L
15
3
0
5
L
1
4
0
0.25
L
Sylvanus
chaaavoo
Sylvanus
0
3
4
0.67
W
Zhong Kui
pickletickle308
Zhong Kui
4
8
1
0.56
W
Thanatos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,048
Damage
42,636
59,103
Taken
53,694
35,474
Mitigated
29,626
24,566
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,984
2,940
901
3,744
12,343
10,917
50
5,364
6,979
2,899
18,345
W
Vulcan
Colowskii
Vulcan
12,343
4,170
55
2,316
8,301
3,317
188
2,836
5,465
65,216
0
L
Cliodhna
ECT Frostbite
Cliodhna
4,003
367
0
3,605
10,972
3,416
0
3,725
7,247
0
43,830
L
Hel
756
334
0
136
5,665
1,689
145
3,392
2,273
15,390
0
W
6,913
1,172
0
3,508
7,265
2,592
2,664
1,492
5,773
54,703
0
L
17,519
3,271
0
10,366
17,361
17,045
251
8,912
8,449
2,808
58,926
L
3,971
1,152
0
2,546
8,614
3,267
0
5,286
3,328
34,255
3,554
L
Sylvanus
chaaavoo
Sylvanus
5,799
2,137
1,315
6,598
16,491
10,057
210
7,499
8,992
32,490
0
W
Zhong Kui
pickletickle308
Zhong Kui
8,907
817
0
4,258
14,478
8,686
198
755
13,723
44,852
0
W
Thanatos
7,489
1,929
0
8,104
11,307
4,114
66
447
10,860
0
44,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
41,616
368
Minions Killed
435
0
Camps Cleared
0
1,179,642
Distance Traveled
1,397,180
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,606
507
27
2
0
294,671
0
W
Vulcan
9,154
610
124
8
0
290,564
2
L
Cliodhna
7,270
485
96
6
0
298,290
8
L
Hel
6,435
429
36
2
0
168,432
1
W
Sol
8,567
571
114
8
0
262,957
5
L
Mulan
10,163
678
105
7
0
249,975
4
L
Sol
6,542
436
78
5
0
233,833
4
L
Sylvanus
6,837
456
53
4
0
229,112
4
W
Zhong Kui
8,288
553
94
6
0
247,480
1
W
Thanatos
8,001
533
76
5
0
301,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role