Player Matchup

Hou Yi
Hou Yi
FearPresence
Hou Yi
Level 147
God Stats
28W - 21L
1,678 SR
Queue Stats
187W - 120L
1,708 Elo+
Party 1
Erlang Shen
Erlang Shen
MyJungleBad
Erlang Shen
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 18L
1,939 Elo+
Party 1
Khepri
Khepri
RinScythe
Khepri
Level 105
God Stats
1W - 1L
1,825 SR
Queue Stats
199W - 139L
1,724 Elo+
Party 1
Zhong Kui
Zhong Kui
TheAdoptedSquid
Zhong Kui
Level 149
God Stats
18W - 3L
1,868 SR
Queue Stats
164W - 84L
1,727 Elo+
Party 1
Discordia
Discordia
XxChadGamer69xX
Discordia
Level 75
God Stats
8W - 1L
1,812 SR
Queue Stats
88W - 67L
1,653 Elo+
Party 1
Team Averages
Level 100
1,737 SR
1,750 Elo+

VS

Team Averages
Level 67
1,593 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CarryOrThrow
Danzaburou
Level 88
God Stats
27W - 16L
1,689 SR
Queue Stats
580W - 535L
1,561 Elo+
Party 3
Nike
Nike
Lil_Dumpty
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,267 Elo+
Solo
Fenrir
Fenrir
moneyyylu
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
syeltn
Baron Samedi
Level 68
God Stats
2W - 1L
1,778 SR
Queue Stats
97W - 115L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
3 / 1 / 0
6,585
659
3,914
4,765
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MyJungleBad
Erlang Shen
11
7 / 1 / 2
7,042
704
4,490
5,525
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
RinScythe
Khepri
10
1 / 2 / 5
6,063
606
1,715
4,198
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
TheAdoptedSquid
Zhong Kui
12
4 / 0 / 3
7,009
701
7,300
5,246
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
XxChadGamer69xX
Discordia
10
1 / 3 / 5
6,339
634
5,428
5,601
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 1 / 2
6,318
632
2,385
7,438
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CarryOrThrow
Danzaburou
8
1 / 3 / 3
5,066
507
4,441
6,393
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,430
443
2,151
8,727
3,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
moneyyylu
Fenrir
7
1 / 6 / 0
4,698
470
1,814
8,065
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
syeltn
Baron Samedi
8
0 / 2 / 3
4,934
493
1,391
3,016
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
6
7
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
1
2
5
L
Danzaburou
CarryOrThrow
Danzaburou
1
3
3
0.83
W
Hou Yi
3
1
0
3
L
0
4
1
0.13
W
Erlang Shen
MyJungleBad
Erlang Shen
7
1
2
8
W
Khepri
RinScythe
Khepri
1
2
5
1.75
W
Zhong Kui
TheAdoptedSquid
Zhong Kui
4
0
3
5.5
W
Discordia
XxChadGamer69xX
Discordia
1
3
5
1.17
L
Fenrir
moneyyylu
Fenrir
1
6
0
0.17
L
Baron Samedi
syeltn
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
12,182
25,335
Taken
33,639
11,028
Mitigated
13,936
11,597
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,385
162
0
2,370
7,438
4,898
0
2,147
5,291
15,587
0
L
Danzaburou
CarryOrThrow
Danzaburou
4,441
1,346
0
1,890
6,393
1,901
0
2,100
4,293
0
26,400
W
Hou Yi
3,914
2,816
0
2,295
4,765
1,398
345
1,076
3,642
0
40,419
L
2,151
175
0
2,262
8,727
3,728
0
4,518
4,209
0
15,987
W
Erlang Shen
MyJungleBad
Erlang Shen
4,490
2,207
0
3,263
5,525
2,012
376
781
4,633
0
30,990
W
Khepri
RinScythe
Khepri
1,715
322
0
805
4,198
2,637
0
432
3,762
12,719
0
W
Zhong Kui
TheAdoptedSquid
Zhong Kui
7,300
1,766
0
3,916
5,246
3,697
1,850
85
4,760
37,560
6,312
W
Discordia
XxChadGamer69xX
Discordia
5,428
842
0
1,318
5,601
1,284
733
1,179
4,358
37,525
0
L
Fenrir
moneyyylu
Fenrir
1,814
746
0
2,006
8,065
2,476
0
3,139
4,926
0
14,760
L
Baron Samedi
syeltn
Baron Samedi
1,391
38
0
846
3,016
933
0
1,628
1,388
15,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
25,446
337
Minions Killed
188
0
Camps Cleared
0
940,803
Distance Traveled
853,584
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,318
632
44
4
0
184,269
3
L
Danzaburou
5,066
507
40
4
0
180,874
2
W
Hou Yi
6,585
659
83
8
0
168,418
3
L
Nike
4,430
443
30
3
0
158,438
2
W
Erlang Shen
7,042
704
77
8
0
241,581
2
W
Khepri
6,063
606
18
2
0
173,184
1
W
Zhong Kui
7,009
701
89
9
0
176,856
4
W
Discordia
6,339
634
70
7
0
180,764
2
L
Fenrir
4,698
470
41
4
0
169,715
0
L
Baron Samedi
4,934
493
33
3
0
160,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role