Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BilboSwagginsx0
Geb
Level 140
God Stats
2W - 7L
1,266 SR
Queue Stats
293W - 286L
1,507 Elo+
Party 1
Kali
Kali
KallScream
Kali
Level 127
God Stats
15W - 21L
1,534 SR
Queue Stats
67W - 77L
1,459 Elo+
Party 2
Hades
Hades
Puff-Dadicus
Hades
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 57L
1,433 Elo+
Party 2
Charybdis
Charybdis
R3d Ghost92
Charybdis
Level 149
God Stats
2W - 2L
1,804 SR
Queue Stats
468W - 428L
1,543 Elo+
Party 1
Team Averages
Level 124
1,521 SR
1,488 Elo+

VS

Team Averages
Level 72
1,556 SR
1,600 Elo+
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigSalvadorz
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
565W - 568L
1,497 Elo+
Party 3
Hel
Hel
KittyKatKata
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,766 Elo+
Party 4
Zhong Kui
Zhong Kui
PacificLegacy
Zhong Kui
Level 39
God Stats
4W - 1L
1,794 SR
Queue Stats
103W - 65L
1,760 Elo+
Party 4
Neith
Neith
Yunniq
Neith
Level 82
God Stats
28W - 29L
1,487 SR
Queue Stats
446W - 481L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 6 / 2
8,268
486
6,303
13,266
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
7,577
446
7,033
18,089
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 2
9,223
543
5,319
15,046
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 1
7,708
453
5,119
17,570
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
R3d Ghost92
Charybdis
14
2 / 5 / 0
8,642
508
5,344
13,101
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 4 / 6
7,824
460
5,401
13,992
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
15
6 / 0 / 6
9,283
546
9,901
9,747
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 4
10,456
615
15,430
13,479
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PacificLegacy
Zhong Kui
16
6 / 1 / 1
9,665
569
16,274
9,198
6,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Yunniq
Neith
14
0 / 1 / 4
8,029
472
4,636
4,606
1,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
23
24
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
W
Khepri
 
Khepri
3
4
6
1.5
W
Bastet
6
0
6
9
L
1
4
4
0.75
L
2
2
2
1.5
W
8
2
4
5
W
Zhong Kui
PacificLegacy
Zhong Kui
6
1
1
6.5
L
0
7
1
0.07
L
Charybdis
R3d Ghost92
Charybdis
2
5
0
0.4
W
Neith
Yunniq
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
51,642
77,072
Taken
51,022
40,913
Mitigated
29,304
20,899
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,303
305
1,927
5,065
13,266
5,018
181
7,124
6,142
48,147
0
W
Khepri
 
Khepri
5,401
908
347
2,970
13,992
12,680
448
4,994
8,809
11,921
0
W
Bastet
9,901
2,462
0
5,698
9,747
3,351
20
1,375
8,328
0
65,102
L
7,033
1,628
0
2,603
18,089
16,457
52
10,324
7,765
25,732
0
L
5,319
3,598
0
2,871
15,046
6,316
0
5,481
9,565
0
63,645
W
15,430
1,362
2,359
7,901
13,479
5,529
738
6,187
6,830
76,776
0
W
Zhong Kui
PacificLegacy
Zhong Kui
16,274
1,623
0
5,271
9,198
6,274
14
3,538
5,052
65,816
0
L
5,119
265
157
4,195
17,570
9,321
551
11,519
6,051
39,032
0
L
Charybdis
R3d Ghost92
Charybdis
5,344
3,060
0
4,081
13,101
3,801
549
2,903
10,198
0
60,633
W
Neith
Yunniq
Neith
4,636
2,108
0
1,336
4,606
1,470
306
1,052
3,548
0
57,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
45,257
429
Minions Killed
488
0
Camps Cleared
0
1,561,172
Distance Traveled
1,684,258
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,268
486
90
5
0
330,906
2
W
Khepri
7,824
460
13
1
0
268,063
2
W
Bastet
9,283
546
109
6
0
426,159
5
L
Geb
7,577
446
28
2
0
313,994
1
L
Kali
9,223
543
105
6
0
366,195
2
W
Hel
10,456
615
140
8
0
365,845
5
W
Zhong Kui
9,665
569
130
8
0
312,635
4
L
Hades
7,708
453
85
5
0
257,083
3
L
Charybdis
8,642
508
121
7
0
292,994
5
W
Neith
8,029
472
96
6
0
311,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role