Player Matchup

Danzaburou
Danzaburou
EdenToad
Danzaburou
Level 9
God Stats
9W - 1L
1,609 SR
Queue Stats
18W - 15L
1,559 Elo+
Party 2
Zeus
Zeus
I Am MommaGucci
Zeus
Level 83
God Stats
9W - 11L
1,418 SR
Queue Stats
173W - 180L
1,496 Elo+
Party 2
Chaac
Chaac
K0oobeE 24
Chaac
Level 86
God Stats
40W - 68L
1,319 SR
Queue Stats
581W - 712L
1,405 Elo+
Party 2
Team Averages
Level 59
1,449 SR
1,486 Elo+

VS

Team Averages
Level 25
1,653 SR
1,424 Elo+
Charybdis
Charybdis
FullmetalRust
Charybdis
Level 7
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KUZ3NBO
Jormungandr
Level 41
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Scylla
Scylla
UltimaTerra
Scylla
Level 28
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdenToad
Danzaburou
16
16 / 1 / 8
12,051
861
15,841
10,746
3,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 3 / 13
10,528
752
11,528
6,690
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
3 / 2 / 19
10,130
724
11,853
15,804
12,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FullmetalRust
Charybdis
10
1 / 10 / 1
7,951
568
5,191
9,878
3,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KUZ3NBO
Jormungandr
12
2 / 6 / 2
8,284
592
8,218
19,763
21,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
12
3 / 12 / 0
9,114
651
9,550
14,486
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
27
Kills
6
6
Deaths
28
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EdenToad
Danzaburou
16
1
8
20
L
Charybdis
FullmetalRust
Charybdis
1
10
1
0.15
W
8
3
13
4.83
W
Chaac
3
2
19
6.25
L
Jormungandr
KUZ3NBO
Jormungandr
2
6
2
0.5
L
Scylla
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
22,959
33,240
Taken
44,127
19,053
Mitigated
29,239
8,151
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EdenToad
Danzaburou
15,841
7,753
0
2,226
10,746
3,870
1,883
5,945
4,627
0
48,017
L
Charybdis
FullmetalRust
Charybdis
5,191
2,343
0
173
9,878
3,133
14
1,670
8,208
0
14,190
W
11,528
1,441
120
511
6,690
2,208
412
4,579
2,025
35,609
0
W
Chaac
11,853
2,200
20
5,274
15,804
12,975
178
7,168
8,398
0
30,214
L
Jormungandr
KUZ3NBO
Jormungandr
8,218
2,595
191
2,831
19,763
21,105
160
6,602
13,161
31,420
0
L
Scylla
9,550
1,576
0
1,111
14,486
5,001
0
3,256
11,230
22,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
25,349
158
Minions Killed
110
7
Camps Cleared
1
790,703
Distance Traveled
542,667
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,051
861
76
5
3
256,801
3
L
Charybdis
7,951
568
19
1
0
129,907
0
W
Zeus
10,528
752
45
3
4
250,411
1
W
Chaac
10,130
724
37
3
0
283,491
0
L
Jormungandr
8,284
592
50
4
0
222,329
0
L
Scylla
9,114
651
41
3
1
190,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role