Player Matchup

Nemesis
Nemesis
DZODR
Nemesis
Level 8
God Stats
1W - 2L
1,606 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Thanatos
Thanatos
Vutel
Thanatos
Level 28
God Stats
5W - 13L
1,267 SR
Queue Stats
14W - 28L
1,259 Elo+
Solo
Sol
Sol
richenwiner
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Team Averages
Level 14
1,458 SR
1,338 Elo+

VS

Team Averages
Level 102
1,541 SR
1,645 Elo+
Hou Yi
Hou Yi
KimAllMighty
Hou Yi
Level 158
God Stats
89W - 73L
1,591 SR
Queue Stats
420W - 391L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
Vandétta
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,760 Elo+
Solo
Ra
Ra
xxmasoodxx
Ra
Level 127
God Stats
38W - 33L
1,533 SR
Queue Stats
119W - 107L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DZODR
Nemesis
14
1 / 9 / 6
9,929
662
6,497
16,779
8,476
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Vutel
Thanatos
15
5 / 13 / 2
11,497
766
9,623
19,519
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 3
10,289
686
7,384
15,818
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
14 / 4 / 13
12,923
862
20,138
11,733
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Vandétta
Hun Batz
16
11 / 4 / 14
12,277
818
11,368
12,346
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 15
11,342
756
11,907
9,708
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
31
31
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DZODR
Nemesis
1
9
6
0.44
W
Hou Yi
14
4
13
5.13
W
Hun Batz
Vandétta
Hun Batz
11
4
14
4.5
L
Thanatos
Vutel
Thanatos
5
13
2
0.46
L
3
9
3
0.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
43,413
52,116
Taken
33,787
17,286
Mitigated
11,645
8,856
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DZODR
Nemesis
6,497
787
0
812
16,779
8,476
0
3,582
12,975
1,775
24,897
W
Hou Yi
20,138
10,730
0
2,987
11,733
4,036
1,724
2,850
8,883
0
58,689
W
Hun Batz
Vandétta
Hun Batz
11,368
3,275
565
1,780
12,346
3,820
55
4,094
8,252
0
32,444
L
Thanatos
Vutel
Thanatos
9,623
1,179
431
6,976
19,519
5,781
0
5,068
14,195
0
23,733
L
7,384
1,185
25
612
15,818
3,029
0
2,828
12,820
19,126
0
W
11,907
344
661
4,295
9,708
3,789
819
2,019
7,689
41,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
36,542
101
Minions Killed
171
2
Camps Cleared
11
702,025
Distance Traveled
750,982
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,929
662
47
3
1
231,178
0
W
Hou Yi
12,923
862
71
5
5
220,559
1
W
Hun Batz
12,277
818
32
2
4
260,051
0
L
Thanatos
11,497
766
22
1
1
233,959
4
L
Sol
10,289
686
32
2
0
236,888
1
W
Ra
11,342
756
68
5
2
270,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role