Player Matchup

Achilles
Achilles
ItzzzJay
Achilles
Level 156
God Stats
8W - 2L
1,890 SR
Queue Stats
459W - 178L
1,855 Elo+
Solo
Medusa
Medusa
elpayasito650
Medusa
Level 120
God Stats
6W - 1L
1,758 SR
Queue Stats
76W - 63L
1,671 Elo+
Party 2
Baron Samedi
Baron Samedi
sergthepurge2
Baron Samedi
Level 123
God Stats
15W - 1L
1,842 SR
Queue Stats
104W - 92L
1,665 Elo+
Party 2
Team Averages
Level 133
1,830 SR
1,731 Elo+

VS

Team Averages
Level 141
1,832 SR
1,738 Elo+
Merlin
Merlin
KiriStark354
Merlin
Level 127
God Stats
5W - 2L
1,889 SR
Queue Stats
137W - 85L
1,794 Elo+
Party 1
Cupid
Cupid
Moelolichan
Cupid
Level 142
God Stats
1W - 1L
1,832 SR
Queue Stats
64W - 61L
1,622 Elo+
Solo
King Arthur
King Arthur
TheAlexJoker
King Arthur
Level 155
God Stats
10W - 7L
1,776 SR
Queue Stats
144W - 88L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItzzzJay
Achilles
16
12 / 1 / 6
12,315
880
14,181
17,180
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 3 / 10
10,250
732
10,298
10,073
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
sergthepurge2
Baron Samedi
13
2 / 4 / 10
9,373
670
10,056
10,169
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 6
8,606
615
8,653
9,587
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 6 / 2
9,231
659
9,936
13,093
5,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheAlexJoker
King Arthur
13
3 / 7 / 4
9,499
679
9,673
16,424
17,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
8
8
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItzzzJay
Achilles
12
1
6
15
L
Merlin
1
6
6
0.67
L
4
6
2
0.83
L
King Arthur
TheAlexJoker
King Arthur
3
7
4
0.71
W
5
3
10
3.33
W
Baron Samedi
sergthepurge2
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
28,262
37,422
Taken
39,104
29,792
Mitigated
25,674
13,391
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItzzzJay
Achilles
14,181
3,486
0
7,338
17,180
21,116
385
4,626
11,993
3,666
22,130
L
Merlin
8,653
709
90
696
9,587
3,527
0
2,075
7,366
33,299
0
L
9,936
5,465
70
1,276
13,093
5,066
73
3,328
9,303
0
22,804
L
King Arthur
TheAlexJoker
King Arthur
9,673
1,769
0
2,049
16,424
17,081
0
5,803
10,241
0
22,575
W
10,298
4,004
0
1,569
10,073
3,687
2,216
2,636
7,225
0
61,169
W
Baron Samedi
sergthepurge2
Baron Samedi
10,056
402
867
3,617
10,169
4,989
796
1,886
7,987
25,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
27,336
169
Minions Killed
129
7
Camps Cleared
4
756,569
Distance Traveled
721,742
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,315
880
20
1
1
271,617
3
L
Merlin
8,606
615
65
5
3
223,941
5
L
Cupid
9,231
659
43
3
0
246,202
4
L
King Arthur
9,499
679
21
2
1
251,599
6
W
Medusa
10,250
732
104
7
5
244,605
5
W
Baron Samedi
9,373
670
45
3
1
240,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role